118 issues found

0

Votes
Released
Thanks for releasing iClone 7 and 3DX7 :-)
I installed first iClone 7 (in the default location), then its resource pack and now 3DX7. To my surprise, there is a "Reminder" message when starting 3DX7: "Some functions will be disabled. Please install iClone 7 first".
Which is unexpected and...More
  •  7
  •  3730
Bug
Submitted by Strombilder

0

Votes
Assigned
I have raised this ticket originally on 19th May. The previous version, when I bought it, worked perfectly.
I have made clean uninstall, deleted "3dx7Temp" folder and run the "CleanReg.EXE". Uninstalled Reallusion Hub. Downloaded from my account "ic3DXchange7Pipeline_Enu_Full.exe". Switched...More
  •  10
  •  3083
Submitted by feelingood

0

Votes
Released
Steps to reproduce the issue:
1. In DAZ Studio apply the Genesis8_Female_iCloneFaceKey.duf on a plain, unmodified Genesis 8 female
2. Export the character as 2012 fbx as described in the 3DXchange 7 manual...More
  •  10
  •  2591
Submitted by fvzeppelin

0

Votes
Closed
I imported DAZ Genesis 8 Male into iclone 7.02 3DXchange.
I discovered that the eyelashes do not line up properly.
How do you line up the eyelashes to the proper position?...More
  •  2
  •  2525
Bug
Submitted by ckalan1

0

Votes
Released
Export failed. Please check your access right to the folder and disk space.
I opened an .fbx in 3DXchange7 (v7.21) which was an animated avatar created in iClone7 to do a transform (Align To Center) and then export as fbx. Then I get the Export failed. Please check your access right to the...More
  •  4
  •  2482
Submitted by whytenoize

1

Votes
Assigned
Hello,
I have a modified Genesis 8 Male with clothes and hair in DAZ Studio 4.10 Pro.
I followed the instructions to apply the Genesis8_Male_iCloneFaceKey.duf file to the model to get facial adjustments working....More
  •  7
  •  2459
Bug
Submitted by claytonrumley

0

Votes
Active
When exporting a character through 3DXchange, it seems to rename the BlendShapes and this is visible in Unity. It is a huge problem for us, because it doesn't recognize the BlendShape animations. We wish to use 3DXchange because we have a ton of animations.
Besides, we use Maya to customize...More
  •  3
  •  2392
Submitted by The Simulation Crew

0

Votes
Closed
Imported the OBJ-mesh into Blender
make all the stepps i know
https://forum.reallusion.com/uploads/images/74d49d50-6e3c-4b43-bb48-981a.jpg...More
  •  2
  •  2074
Bug
Submitted by hj

2

Votes
Active
As soon as i updated my 3dXchange from version 7.01 to 7.02, my 3dXchange doesn't even open. The initial logo of 3dXchange 7 shows up and then it automatically crashes and the program gets closed....More
  •  7
  •  2052
Bug
Submitted by philipitsmylife

0

Votes
Released
I brought a character into 3DX7 and was surprised when the Non-Standard Character selector was grayed out. I imported the same file into Exchange 6 ( one of the last revisions) and was able to convert the character as expected. I Imported the character into Iclone7 and was able to use normally...More
  •  2
  •  1968
Bug
Submitted by paulg625
1 2 3456789 ... 12