Votes
1
Product:
Character Creator 5
Version:
5.0
Status:
Not Reproducible
Issue 12112
Maya failed the auto setup
I followed the video tutorial as i export my cc5 character to Maya i also downloaded the auto set
up plugin for maya, i imported the character from the plugin it started to load up and only the character appeared but the shaders was not fully implemented just the base surface shader of the character was added, i tried maya 2024 and 2025 it had the same problem.

Can y’all look into this i don’t know if I’m the only one with this issue.
OS: Windows 11
  •  5
  •  297
Submitted byalexispescinas
1
COMMENTS (5)
Feedback Tracker Admin
Hi rakibfahim80 & Regg

We sincerely apologize for the late reply.
We’ve been continuously monitoring this issue, as it occasionally occurs in certain environments, and we’re still working to identify the cause.

We’d like to ask for your help — could you please provide your .ccProject and FBX files so we can further investigate?
It would also be helpful if you could share the export settings you used when generating the FBX file.

You can attach the files in your next comment.
If you prefer not to share them publicly, please set your comment as private.

Once we receive your reply, we’ll look into the issue as soon as possible.

Kayla
Reallusion
rakibfahim80
Whenever I try to use it, the shader doesn’t get assigned properly. Unlike Blender, it doesn’t work correctly in Maya, so I have to fix it manually every time, which is really frustrating. I’m a professional Maya user, and if you could focus more on Maya support, it would be a great help for artists like us. Below, I’m providing images and a video for reference.
Attachment:
  • Screenshot 2025-11-11 144143.png
  • Screenshot 2025-11-11 144201.png
Regg
I have the similar issue in autosetup for maya 2024. I have Arnold v5.4.5 but when I import the character, some material tabs are missing in the autosetup plugin eg Eye. And when i render with Arnold, the eyes are white, but the material displays fine in maya viewport.
Attachment:
  • Snapshot_25-09-01_21-17-42.png
Joanne (RL)
Hi, 

Please also check your MotA (Arnold) version,  when downloading Maya, MotA (Arnold) may not use the latest version. 
Please update to the newest version to see correct results in the material parameter panel.

Joanne
Attachment:
  • Arnold version.jpg
  • material ui.jpg
Feedback Tracker Admin
HI alexispescinas

Let me first clarify your issue step by step. Please start by going to the Toolbar section.
Once this feature is enabled, you will be able to see the materials of your character directly in the viewport.

If it is already enabled but you still cannot see it, then please check the FBX export path. Look inside the .fbm folder and confirm whether the texture files have been generated.

If you have already checked both of these and the issue still persists, please attach your file in your next reply so that we can assist you in resolving the problem.

Kayla
Reallusion


Attachment:
  • image.png
  • 螢幕擷取畫面 2025-08-29 103525.png
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