3D Printing: mesh optimizer for printing 3D characters
I cannot manage to make a character compatible for 3D printing.
- Although I used the LOD functions by simplifying the mesh and merging the clothes with the character, the 3D printing software says that there are holes, making it impossible to print.
- I tried with the CellBlender add-on is a Mesh Analysis tool that allows you to check that the model is manifold and correct it if it is not. No way.
- I solicited a 3D printing expert who preferably uses "Netfabb" which solves a lot of problems. He also tried to fix it with "3D builder" is also a good solution to automatically make STL files compliant for 3D printing.
But nothing worked ! The character file contains too many errors and too much repair work.
I thought that Reallusion had created a function that I would not have discovered in CC3 or CC4 to optimize the mesh for printing 3D characters. Perhaps this function should be suggested to the dev team?