Re-edit Content
From external 3D tools to iClone:

Required version: 3DXchaneg5 PRO+
You are suggested to export characters in FBX format, and then characterize them via 3DXchange for iClone. The character will then be animated with iClone's motion tools and motion library.

From iClone to external 3D tools:

Required version: 3DXchaneg5 Pipeline+
You may choose a character from the iClone Content Manager or download one from Marketplace, and bring it directly into 3DXchange to export in FBX format. For different tools, you will have different options to optimize settings your settings.

Below are some examples on how to import, and export, human character between iClone and other tools.

ZBrush & iClone

ZBrush is a unique modeling, texture painting and illustration tool that allow artists to concentrate on their ideas rather than the software. Here we will show you how to create a morph targets in ZBrush for use in iClone.
ZBrush to iClone - Demo

Argile & iClone

Argile is an artistic studio dedicated to visualizing, sculpting and retouching 3D models. Argile's flexibility and ergonomic design turns it into an indispensable iClone companion that morphs, sculpts, models and paints in real-time.
Argile to iClone - Demo

Photoshop & iClone

Adobe® Photoshop® CS4 software provides improved access to its powerful 3D painting. In this example, we will show you how to export iClone models from partial character for external texturing and painting.
Photoshop to iClone - Demo

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