iClone's powerful real-time engine allows it to be used with a wide spectrum of 3D tools ranging from other 3D applications, to 3D painting and modeling tools, to video game engines. Read and learn about practical pipelines that work for you!
Human Character
These character pipelines guide users on the use of settings and options to properly import and export characters between iClone and any CG/game design tool. With the characterization feature, users may either choose a preset template for auto bone mapping or manually match for custom bone hierarchy.
Know More
Motion & Animation
3DXchange5 allows you to convert external motion data, and characters with animations for use between iClone and any other tool through FBX and BVH formats. Learn these quick and easy steps for motion conversion.
Know More
Creature & Animal
Convert any collection of props, scenes, plants and terrains, and start populating your scenes with assets for the use between iClone and any other tool.
Know More
Prop & Scene
Convert any collection of props, scenes, plants and terrains, and start populating your iClone scenes with external assets.
Know More