Importing Static Mesh to Unity3D

Load iProps or Google 3D Warehouse skp Files into 3DX5

In Reallusion Content Marketplace or Google 3D Warehouse, there are a lot of content such as props, background models. You may export these models into Unity3D via 3DXchange5.

Export FBX Setting in 3DXchange5

Go to "File" >> "Export to other 3D format" >> "FBX". Select preset as "Game Engine - Unity3D" in FBX export window.

Create and Import Asset in Unity3D

Use the Project View in Unity. Right-click to import FBX exported from 3DXchange5 and move the file into your right folder. You can manage models as Assets in Unity3D.

Drag the Asset into Scene

Drag Assets into the 3D view or Hierarchy view to build your scene in Unity3D.

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