Release Object: Release an object that has been picked. This object will no longer behave like Motor C. The picked number will be subtracted by 1.
Picked Number: The number of objected that has been picked by Motor C
Axis: The axis of the picked objects that will rotate.
Unit: How many degrees will the motor rotate when the rotate button is pressed.
Auto Retract: The motor will return to its original state when the rotate button is released.
Max Angle: The maximum angle that Motor C can rotate. If you want to keep Motor C rotating, set Max Angle to 180.
When applied for the first time, Motor C is set as a dynamic physics object hinge constrained to the world. Its limit is limited to whichever axis chosen by the user. You can change its hinge target from the constraint panel.