Motor D is a swing motor that will keep rotating back and forth certain degrees until the stop button is pressed.
Speed: The Speed will determine how fast will the motor rotate. The motor will rotate clockwise when the number is positive, and counter clockwise when the number is negative. The larger the number, the faster the rotation.
Start: The start button will start rotating the motor.
Stop: The stop button will stop the motor from rotating.
Motor D can be used as windshield wiper or a seesaw
Release Object: Release an object that has been picked. This object will no longer behave like Motor D. The picked number will be subtracted by 1.
Picked Number: The number of objected that has been picked by Motor D.
Axis: The axis of the picked objects that will rotate.
Angle: The maximum angle the motor will rotate one direction before it starts rotating to the other direction
Delay Time: The time for the motor to pause before it starts rotating again.
Mutiply Speed: Dragging this slider will make the picked objects rotate even faster
When applied for the first time, Motor D is set as a dynamic physics object hinge constrained to the world. Its limit is limited to whichever axis chosen by the user. You can change its hinge target from the constraint panel.