Bomb is designed to simulate the force of explosion.
Force: The strength of the explosion. The larger the number, the stronger the exploding strength.
Explode: Explode the picked objects
Pick Bomb: Pick an object to be the bomb. Bomb is the center of the explosion.
Pick Object: Pick an object that will be affected by the explosion. You can pick mutiple objects by pressing down the Ctrl key. For more information about picking objects, please read How to control custom props using L1 Forces section.
Release Object: Release an object that will be affected by the explosion. The picked number will be subtracted by 1.
Picked Number: The number of objected that will be affected by the explosion
Multiply Force: multiply the force value, in order to explode high mass targets
Explode Range: Picked objects within the explode range will be affected by the explosive power. The closer to the bomb, the heavier the impact.
For the ease of picking multiple target items, you can just pick the root node of the prop such as destructible props with frozen physic states that will be affected by the explosion, and all objects under the same root node will get affected.