Firearm
Firearm is designed to simulate a gun or a cannon. The bullet will fly out of the barrel.
 
Basic Control
Auto Reload: The ballista will reload automatically after it's shot.
   
Speed: How fast will the bullet travel
   
Shoot: Shoot a bullet.
   
Application
Firearm can be used as a gun or a cannon.

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Advanced Control
Pick Object: Pick an object to behave the way Firearm behaves. For more information, please read How to control custom props using L1 Forces section.
   
Axis: The bullet will travel along the axis of your choice. It's the shooting direction.
   
Pick Base: Pick objects as bases. The bullet will not collide with these bases.
   
Pick Bullet: Pick an object to be the bullet.
   
Multiple Force: multiply the force value, in order to explode high mass targets
   
Delay for Auto: The period of time between each shot when Auto Shoot is enabled.
   
Hint
Make the center of both barrel and the bullet their pivot to ensure that the bullet will not fly through the barrel. The pivot point of the barrel is the starting point of the bullet.

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