Would be awesome if we could save the direct's puppet's recording to other animation layers so it doesnt destroy our base motion Please consider this idea Thank you...More
Hi I have a question : I noticed that the blueprints from characters imported via Unreal live link are reset to 0 when we transfer them once again in Unreal Engine. So, each time I change the appearance of a character in iclone and transfer it again in Unreal using Live Link, the blueprint...More
I recently upgraded to version 8.2 a couple days ago and now all my new content is gone that I purchased. All I see is a hand full of some old stuff that I purchased years ago. I was redoing some scenes in a movie I had made and I needed an animation from the Hand to Hand combat animations...More
It will be useful to be able to expand, with a single click, only the lines containing keyframes. Especially for the options "reach" & "motion"....More
For example, if you want to use the "break" option you have to put the mouse exactly on the timeline bar otherwise the break will not take effect where you wanted it to be. In general the right click should only be used to open menus or dialog boxes and should have no effect on the timeline...More
Note: Arbitrarily checked "iray render" tag, but none of those apply to this problem. I've got an iproject file which fails to render. There is one avatar, no background (plain colour) and intricate lighting. The render is 2755 frames at 1080p60. Normal render, not iray....More
There are so many crashes (return back to Windows without messages or warnings) that a backup before any manipulation (merge, flatten, the last one I was just scrubbing a clip with an audio file attached!) is always necessary. So a quick save, I mean without the 3 secondes needed to create...More
As much as I love all of the recent updates my pet peeve is every time I open the Edit Motion Layer panel in a new project I'm confronted by all the dots and 'bone display guides' that I never use. I find it extremely irritating that I have to turn these off to see what I'm doing. Please make...More