651 issues found

0

Votes
Released
Been trying to use Morph Creator for while now because I find it very useful towards creating tertiary/subtle animations. Unfortunately, in iClone versions 8.3, this feature is not working. Or unable to launch....More
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Submitted by BoChangles

0

Votes
Assigned
The panel screenshot doesn't match with the descriptions below.
https://manual.reallusion.com/iClone-8/Content/ENU/8.0/83-FBX/FBX_UI_Intro.htm...More
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Submitted by Jaydead

0

Votes
Not Reproducible
Iclone crash IF :
1/ Setting temp folder into a external SSD disk
2 / export a character animation in FBX...More
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Submitted by info_660836

0

Votes
Not Reproducible
While in iClone 8
1. File>Import>import .iAvatar file.
2. get error message "Failed to load the file"...More
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Bug
Submitted by mnm51862

0

Votes
Assigned
When I create a new Scene the "Shadow Catcher" moves in -X Y and rotate -X permanently. Also new placed Objects I can see in the viewport the rotate and fly away fom me.
How can I avoid this behavior?...More
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Submitted by info_522051

0

Votes
Active
I'm using Iclone 8 with PN3. After some use of the function, now I cannot find it out. It is disappear and won't show on.
I shutdown my computer several time but without improvement.
Please help as i have an event in 5 days where i have to show a motion live with Perception Neuron 3....More
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Submitted by tarrouis

0

Votes
Active
I have played with the terrain and it's not bad at all. However maybe the gardening feature should be linked to the terrain. Then the user could be able to make an array of foliage or trees to randomly select when gardening.
The reason I suggested having the gardening feature under the terrain...More
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Submitted by 3dSphinx

1

Votes
Assigned
Animation > Flatten All Motion with Constraint fills the timeline with erroneous keys up to the largest keyframe previously occupied by animation data in a project. It does not start out in this state, but rather, it takes a series of actions to produce this state and once it occurs it remains...More
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Bug
Submitted by vtoddw

0

Votes
Released
NOTE: why is there no longer a bug tag? There are no General tags to choose from. This not a Pipeline problem, but I had to select something.
When placing an ActorCore character on a traditional (non-heightmap) terrain and then applying a pose or motion, the character's limbs are distorted...More
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Submitted by animagic

0

Votes
Assigned
Thumbs are importing incorrectly. This problem "may be coming" from an extra bone that Reallusion doesn't process well. I didn't have this problem until recently when I upgraded my mocap system. At that point, the "Claw hand" appeared. I've tried several solutions, but as I studied I noticed...More
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Submitted by elec_pikachu
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