1130 issues found

0

Votes
Released
The motion layer position of the character resized in IC7 is not correct in IC8. The enlarged character is squatting....More
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  •  1149
Bug
Submitted by Freddymusic

0

Votes
Released
Current frame button does not work...More
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  •  1148
Bug
Submitted by Rottadamic

13

Votes
Active
Hi
It is very needed in IC8 to have the option to apply animation to selected bones or exclude the bones while applying the animation like masking in the Motion Puppet. Considering that adding user's animation library and packs to the Motion Puppet library is tricky and painful.
Thanks...More
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  •  1135
Submitted by Mana.Lucine

0

Votes
Released
1.When I press transfer character from iclone to unreal 5, the program doesn't respond immediately.
2.You will have to wait for a very long time, which was never a problem in the previous version (8.52).
3.Sometimes the program becomes unresponsive and stops working....More
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  •  1134
Submitted by sunokichstudio

1

Votes
Assigned
I have a problem using vehicle interaction with iClone 8
I think this plugin is broken
It does not know the path and direction of the animations...More
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  •  1128
Submitted by sitesazy.com

10

Votes
Active
For more realistic human body movements and physics, please consider CASCADEUR PHYSICS (auto physics tool):- Removes robotic body movements. If you can please intergrate it as a plugin tool or develop intergrated physics within the iClone software. This will an awesome feature.
I like "spring...More
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Submitted by isaacnaac521

0

Votes
Not Reproducible
I'm used to keyboard shortcuts ' Shift+, ' and ' Shift+. ' to move between keys in Timelines. I set new keyboard shortcuts for 'Previous Key' and 'Next Key' to the two mentioned.
' Shift+. ' to move to the Next Key functions perfectly.
' Shift+, ' to move to the Precious Key does not function...More
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  •  1096
Bug
Submitted by RobH2

0

Votes
Active
Hello Support Team,
I'm currently using the connector to transfer a Crowd-Sim animation into Omniverse. While the character positions update correctly in the Composer, the animations themselves do not appear to transfer—the characters remain in a T-pose within Omniverse. I suspect I may have...More
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  •  1090
Submitted by SDC_CHT

0

Votes
Closed
First physics issue: I was trying to setup a scene with my polar bear which uses displacement and soft cloth physics so the displacement/fur works with the wind (which it does work properly with any animations directly from the cc4 player but not from the content library even if they are the...More
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  •  1089
Submitted by Ascensi
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