There's being a recurring issue with Iclone -> Unreal Engine Workflow, since I started using this product, it's always popping in forums and discussion threads but there's no definitive answer, over the years the reallusion team has made decent strides to assist with this issues i. Exporting...More
In addition to rubberized/elastic joints - when this becomes available we can think about assigning joints to particles with automatic/sticky assignment/dynamics to drive IK joint chains for more complex animations & simulation. Particles with physics to drive an elongated elastic/rubber arm...More
Dear Reallusion, This might sound a bit harsh but I think those words put it well my frustration: I just got a new computer and I want to setup Reallusion Hub and all my software - but HOW/WHERE THE FUCK DO I DOWNLOAD IT? The Reallusion.com is clustered with all kinds of offers and trial...More
So i started to play around with motion directior. I really love it so far, but i ran instant into the first issue. My scene has mostly flat planes, but it has height differences. Right now i need to adjust all waypoints individually so it has the correct height. It is the same, when i walk...More
I created an animation using Cascadeur, it’s a punching animation in which the root moves forward with the player but does not rotate nor does it move side to side. I imported this animation into iclone, applied gestures and facial animations. Then ported the animation into UE5. Now with the...More
1. Content tab 2. Double click on icone to load > Total materials Vol. 18:Sky textures < (or any other Total materials) 3. It loads and then the message appears : Failed to install content during decryption...More
Hi there, I don't know what you are planning next but I have suggestions though about motion director. The animation in motion director looks great but is very gaming motion and that's why I don't plan to use it for now because here, I'm not a game developer but video animation only. So,...More