1657 issues found

0

Votes
Active
With the collision shape add the feature where it make a automatic collision for each model that can be adjusted to give any model that need a soft cloth.There are a couple videos online like this one https://www.youtube.com/watch?v=eLe-jXjytXI&feature=share&fbclid=IwAR3dw6kMKbDgYQTPQyWGkPVELn108lv035tf5pIp7y985...More
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Submitted by imaginationseven7

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Votes
Released
>>> This is being reported against iClone 7.3. It may or may not apply equally well to CC3 <<<
This is a two-part suggestion:
a) Split the Preview and Render actions into two panels (a.k.a. "tabs")...More
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Submitted by justaviking

8

Votes
Active
It would be great to get a full VR video style render by having 360 output stereoscopic option....More
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Submitted by GSSEV3D

0

Votes
Not a Bug
Hi,
today we noticed that the morph creator left his function in the latest version off iclone( 7.4.2426.1) The area is greyed out and the morph creator window will not be visible(NOT opened in the background) or popup. The prop is selected.
Any ideas?...More
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Submitted by 2IDs media:design

1

Votes
Active
I have a question about the program Faceware Realtime for iClone. Can I give advice so that you can release an update to correct the error?
In the settings, when I load a sequence of images, it starts immediately after downloading the images, please add the "stop and play" button at least...More
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Submitted by olyra2000

0

Votes
Active
Not able to change the tranistion curve for a material i.e from linear to step....More
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Submitted by videodv

0

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Released
If you select SET AS DUMMY on a prop, with the "receive shadows" option activated, the shadows on the object are not displayed when switching to ToonShader....More
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Submitted by Matt GH

0

Votes
Closed
Hi, it seems that the sound files do not work with the update for 7.1 Please check it out. thanks...More
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Submitted by charles329

0

Votes
Active
When you want the local (or world) rotation of a bone from an Avatar. You mostly want it without the rig init rotation.
Ex: if you go to the edit motion layer > FK you see that the rotation for a certain bone is zeroed out. So if you get a qauternion rotation you should get [0,0,0,1]. But currently...More
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Submitted by The-any-Key

1

Votes
Active
On Iclone 8 please make it so that characters can freely scale using the scale tool, and allow this to be an animatable property (so characters can grow or shrink) thanks....More
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Submitted by davidmaximo