1663 issues found

2

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Active
When building a run/walk cycle in Iclone it is impossible to figure out the number of frames until it has been applied to the time-line. This is too late.
It is impossible to animate in multiples of frames (e.g. 2 steps per 60 frames -- the old walking on 2's standard) without some form of...More
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Submitted by bexley

0

Votes
Active
1. We need more control over resetting Iray materials. Currently there is only one button, which resets ALL materials for the object without confirmation (slide 1). The "Auto" in MDL popup can do the job for individual materials as well, but require a few extra clicks.
Please add another...More
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Submitted by 4u2ges

0

Votes
Assigned
Please see https://visualinca.net/iclone-support-request.html
Explained below:-
Hi Guys;...More
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Submitted by Incadude

0

Votes
Active
I like to use shaky cams in my videos for a realistic, close-up feel. Right now I attach the camera to a dummy prop, and then use prop puppeteering to animate the prop. It would be nice to just directly be able to animate the camera in realtime. Note, this is not the same as moving the camera...More
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Submitted by FrankGarrett316

2

Votes
Active
I think Toon shader is one of the best features in iClone.
Please add more options . so we can have more control.
The option to choose where to apply the outlines would be amazing....More
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Submitted by ahingel

0

Votes
Released
The Near and Far values for the Clipping Plane for a camera can no longer be set independently.
The default is a range between 0.1 and 999.0 (used to be 1 and 9999). When changing one of the values, the other one follows. For example, when setting Far to 9999, the value of Near becomes 1...More
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Bug
Submitted by animagic

1

Votes
Active
When using the Edit Motion Layer to do key frame animation, the locks to hold the hands and feet in a set location fail if the root bone is moved. The hands and feet move in arcs between the keys, returning to the proper location only at the keys. So in between keys, they move instead of remaining...More
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Submitted by Rampa

5

Votes
Active
In iClone, would love to have a slider for directional (ie Key, Rim), spot, and point lights, in addition to the adjustable type-in-numeric.
Would give a more faster & seamless flow to the UI when you want to trial different lighting power amounts.
Thanks for any consideration!...More
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Submitted by TonyDPrime

0

Votes
Released
seems that is not possible to using Facial and Body mocaps together at same time on versions of 7.0x...More
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  •  1606
Submitted by davood.kharmanzar

0

Votes
Assigned
Hello,
I would like to make a character that shoots footage of her self with her phone (selfie). The "look at" feature would be perfect for this, but iClone doesn't let me utilize it as the camera is linked to the characters hand.
I'm using mocap data of a person actually holding a phone...More
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Submitted by johnny.kangasniemi