1657 issues found

2

Votes
Active
I rarely complain about set up but this is making me pull my hair out. Usually when I animate the curve editor goes below the timeline and snaps to it and remains there and scrolls with it. I can't do this with iclone its making me crazy i am constantly dragging the timeline around the screen...More
  •  1
  •  1180
Submitted by urbanlamb

3

Votes
Active
Hi there, the summary says it all really, but I'd love the ability to switch to a true isometric view, I'm developing a 2D isometric game, so being able to export .PNG files with an Isometric view from iClone would be massively helpful.
Thanks....More
  •  1
  •  1108
Submitted by Jenova

0

Votes
Active
When using 4K video as diffuse and opacity textures, iClone drops and skips frames randomly. This results in intermittent black fringing around the video image....More
  •  1
  •  875
Bug
Submitted by jasonjbrown

3

Votes
Assigned
Instead, the key is written to the next frame on the left. Depending on which bones are getting transformed, the outcome is unpredictable.
Slippery feet, jerky motions.. etc. There is nothing helps to fix the faulty frame, except to move the entire clip by a few frames to the left or right...More
  •  1
  •  1135
Submitted by 4u2ges

0

Votes
Released
Hello RL,
any motion (ARANEAE TENERBRAE motions) applied to ARANEAE TENERBRAE character form Protofactor crashes iClone.
Simple test:...More
  •  1
  •  1767
Submitted by RobertoColombo

0

Votes
Active
Just following the workflow as discribed here i get some unexspected result.
iClone Pipeline Tutorial - Applying Motions from iClone to 3DS Max CS Biped Characters
https://www.youtube.com/watch?v=oQGYoPC7llo...More
  •  1
  •  1626
Submitted by clarence_764481

4

Votes
Active
CPU processing on iClone does not seem to take advantage of multiple cores, at least on my system. I have a 4 core i-7 processor that shows only about 17 - 20% CPU usage whenever it is doing operations like real-time smooth, rendering (even with hardware acceleration), etc. I am not sure if...More
  •  1
  •  1709
Submitted by kmiteff_20091227013941124

6

Votes
Active
Greetings,
I would suggest to add the possibility to import iClone project inside another iClone Project.
This will help me achieve some special movies....More
  •  1
  •  1174
Submitted by yaseen.group

2

Votes
Assigned
Title says it all. Whenever you collect clip and "Add to Perform" for props, the very first frame is multiplied 12-16 times at the beginning of the clip. The only way to fight it, is to break the clip and delete static frames on the left.
See forum thread for video: https://forum.reallusion...More
  •  1
  •  1222
Bug
Submitted by 4u2ges

0

Votes
Released
I am exporting character models with morphs from iClone v7.22 as FBX for my Unreal Engine 4 project. My 3DXchange version is 7.22 Pipeline (but I used the option in iClone 7 to export rather than doing it via 3DXchange). The characters have their morphs created in iClone's Morph Creator and...More
  •  1
  •  2605
Submitted by kwarisover_10