If you drag a Motion onto the timeline, and it's long enough to overlap an existing Motion to the right of it, iClone simply deletes the Motion that it overlaps with. It should instead automatically fade between the two motion, exactly the same as if you had dragged the motion into an empty...More
Add an Expression track to the Timeline, and drag an expression into it, (For example, 01_Anger_Lo), leaving plenty of room to the left of the Expression for another expression. Now drag another expression onto the timeline to the left of the first one. Note that the first one will be deleted...More
same issue as in CTA5.21 and CC44 on windows 7. IC84 expecting wrong path for pack thumbnails, see blue marked image and also here https://www.reallusion.com/FeedBackTracker/Issue/Path-errror-in-Content-Manager...More
Both Face Key and Face Puppet windows are no longer opening. I have reset layout and reinstalled the program 2 times. Looking through the forum, I see this has been an issue for 8plus years with no fix. Come on guys, for what your products cost and the fact that you over charge for every plugin...More
Both Face Key and Face Puppet windows are no longer opening. I have reset layout and reinstalled the program 2 times. Looking through the forum, I see this has been an issue for 8plus years with no fix. Come on guys, for what your products cost and the fact that you over charge for every plugin...More
There needs to be a way to resize the UI in both IClone and Character Creator. Even at 4k resolution the UI is gigantic, to the point that the actual 3d viewport is TINY if you are going to actually do anything. Compare an open scene in IClone with a similar scene in Unreal, Unity or 'any...More
I had a couple of tickets opened years ago. This is one of them which is still "Assigned": https://www.reallusion.com/FeedBackTracker/Issue/Follow-Terrain-and-Projected-Path-Inconsistensy-rebound Issue was partially fixed in iClone 7 Sorry to say but iClone 8 reverted all fixes back and added...More
Today I was attempting to export and send an animation (.fbx) file to be imported into Unity, but a teammate of mine showed me that the range of frames I flagged in the timeline had also exported the lip sync from the very next animation, though the lip sync was not included in the flagged...More
It's frustrating that there's no easy GoZ like functionality when it comes to building up custom morphs for clothes or props. It's also frustrating that you can't input negative values, or values over 100% for custom morphs for clothes or props....More