I am unable to get Ambient Occlusion to work with Orthogonal camera in iClone 8, Character Creator 4 and 5. After I enable it, there is no visual change happening. Also, the "View AO" option doesn't do anything....More
1. Open a new iClone project. 2. From the content tab, select the default Kevin character and bring him into the scene. 3. From the Modify tab, set the move transform for x,y and z to the following: x:100, y:300, z:500...More
Title and image are clear, the speed trees are not dow...... ;) https://www.reallusion.com/ContentStore/csproduct.aspx?contentid=AIC310DIENU050520090320001&utm_source=iClone-8&utm_medium=ap&utm_campaign=smart-gallery&utm_term=UserInventory This pack needs to be updated to work on iclone 8...More
I think it would be great if the toon shader in iClone 8 could be improved to look like it does in Blender. It would also be great if they supported rigging quadrupeds in Cartoon Creator and animating them in iClone, just like with human characters. Lastly, it would be fantastic if this phenomenal...More
I've been exporting my Daz Genesis 8 models into CC3+ (CC4 extended) for a long time. I prefer this way because my textures are set for CC3, not for Daz Standard which the new "Create Character" button utilizes. (I thought that button was for anything we wanted moved into a human form, not...More
We'd like to be able to record video for reference on a separate track just like we can now record audio. Here is a working example on a different application: https://support.rokoko.com/hc/en-us/articles/4410423223953-Video-Reference...More
I noticed that iclone on Win 11 seems much slower, especially functions like edit motion layer and moving joints around. Will there be any updates getting iclone more Windows 11 friendly?? Iclone is the sole reason I find myself reverting back to Win 10....More
I uploaded an Acculips error as Issue #11852 on March 5th. That issue still hasn’t been resolved. When will it be fixed? This feature worked normally in the previous version. ----------------------------------------------------------------------------------------------------------...More