Since updating to 8.5 I am unable to cut expression clips without losing all my expression animation. When I attempt to cut an expression clip in two using Break in the right-click menu of a clip on the timeline the first half gets a strange new arrow icon and the second half loses all its...More
The majority of characters in iclone and CC4 require "smoothing" to turned on for purchased content to look acceptable (especially older store content such as the toon characters) Currently iClone exports alembics as triangles (although the alembic SDK is able to support Quads and SDS). Applying...More
I want to show character motion on timeline. how can I use the "street performer" animation from content manager for just upper half of body for seated character?...More
Hi, Being able to display the motion trail of various controllers (or objects) will be a great addition to Iclone. This simple feature helps tremendously to clean mocap or track the arcs on keyframed animation....More
I animate the character in iClone8 and export it to fbx, for further use in blender and export to glb. In iClone, everything looks and works great. But after importing into a blender, the pants on the character have obvious artifacts on their right leg. I separately moved my pants to 3D MAX...More
Hi there, I don't know if this has been mentioned before, but I would love to see the ability to export characters with hair and clothing physics to Omniverse. Either baked physics animations will be just as good if possible. In either iClone, CC4 or both. Thanks...More
In Motion Live panel the add gear + buttons and the Character caution sign icon profile selectors do not function correctly when the panel is on a second display I.e. not display 1. Clicking on the add gear + buttons do nothing and does not list available profile(s) such as "LIVE FACE"....More
hello, in previous version, I had no problem with import morph creator,. I use blender to change the shape, then import it again to morph creator, same vertex, same mesh, everything work...More