I have tried multiple methods of exporting from ROKOKO Studio, yet the result are alway bad. This finger retaragating has been an issue for long time now. i have seen similar issues in the help forums stating that there are missmatch in bone count in both ROKOKO and IClone skeleton....More
Hi, I’ve noticed a bug related to the Visibility track in the Timeline. When a character has a Subdivision (SubD) Level set to 1 or higher, changing their visibility (using the eye icon in the Modify panel) doesn’t create or display a key in the Timeline > Visible track....More
The message appears when opening projects that have been modified since the last update 8.63. https://drive.google.com/file/d/1oMGYqpzwF3OrbhM74xiAIuFxBTvAhhJr/view?usp=drive_link...More
Since updating to the latest version, AccuPose is no longer working. When I select one of the core poses and either double click it or click on "Apply Pose" it generates a key frame in the timeline, but the character does not adopt the pose....More
Hello, in many of my animations I often need to add morphs to my characters. However, when I click on “Morph Creator,” I get the error message shown in the screenshot... What’s the proper way to add morphs to characters that have a minimum SubD level of 1? Right now, the only workaround I’ve...More
When importing a FBX into IC8 if the FBX have negatives values in Bone scaling it will fail to import correctly the animation and will be messed up! This doesn't occur in IC8, Exchange and other software as Blender. I've attached a file with an FBX with and without the problem (Thanks for...More
The auto-blink feature is flawed. The auto-blink option is completely pointless. Think about it: Do you blink twice often? It makes no sense. Blinking twice feels artificial. Choosing any blink mode will cause you to blink twice simultaneously. Why set it that way? Can’t you just blink once...More