1124 issues found

0

Votes
Not Reproducible
bug
these are the links to show the bugs in iclone 8- https://youtu.be/y9pxfNbk3t0...More
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Bug
Submitted by bennydee

0

Votes
Not Reproducible
I have tried multiple methods of exporting from ROKOKO Studio, yet the result are alway bad.
This finger retaragating has been an issue for long time now.
i have seen similar issues in the help forums stating that there are missmatch in bone count in both ROKOKO and IClone skeleton....More
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Submitted by harshulverma20

0

Votes
Not a Bug
.Send character using livelink in Iclone. I have the character on a Subd 1
. Sends fine through iclone
. Importing into U5.3 crashes every time...More
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  •  564
Submitted by jehad_101778

0

Votes
Not Reproducible
Hi,
I’ve noticed a bug related to the Visibility track in the Timeline.
When a character has a Subdivision (SubD) Level set to 1 or higher, changing their visibility (using the eye icon in the Modify panel) doesn’t create or display a key in the Timeline > Visible track....More
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Bug
Submitted by Leowald

0

Votes
Not Reproducible
The message appears when opening projects that have been modified since the last update 8.63.
https://drive.google.com/file/d/1oMGYqpzwF3OrbhM74xiAIuFxBTvAhhJr/view?usp=drive_link...More
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Bug
Submitted by pierovarda

0

Votes
Not a Bug
steps by steps (also showing the picture)
1. adding "SHIRT" to character in CC4 (as pic number 1)
2. sending to iclone (as pic number 2)...More
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Submitted by damar.td

0

Votes
Released
Since updating to the latest version, AccuPose is no longer working. When I select one of the core poses and either double click it or click on "Apply Pose" it generates a key frame in the timeline, but the character does not adopt the pose....More
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Submitted by tacknstock

0

Votes
Not a Bug
Hello, in many of my animations I often need to add morphs to my characters. However, when I click on “Morph Creator,” I get the error message shown in the screenshot... What’s the proper way to add morphs to characters that have a minimum SubD level of 1?
Right now, the only workaround I’ve...More
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Submitted by Leowald

0

Votes
Assigned
When importing a FBX into IC8 if the FBX have negatives values in Bone scaling it will fail to import correctly the animation and will be messed up!
This doesn't occur in IC8, Exchange and other software as Blender.
I've attached a file with an FBX with and without the problem (Thanks for...More
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Bug
Submitted by facr73

0

Votes
Not a Bug
The auto-blink feature is flawed. The auto-blink option is completely pointless. Think about it: Do you blink twice often? It makes no sense. Blinking twice feels artificial. Choosing any blink mode will cause you to blink twice simultaneously. Why set it that way? Can’t you just blink once...More
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Submitted by gaweiwei