Final test record (drivable) car animation in Unreal with Take Recorder and add character + animation (iClone to Unreal Live Link transfer motion) https://www.youtube.com/watch?v=B1IS0IeLcG0...More
The camera controls in iClone 8 and CC4 are very annoying to use because it will only orbit around my selection. This makes sculpting mesh and animation frustrating. Almost all 3D applications have this simple feature, but for some reason I can' find any option to orbit around my camera's center...More
It goes for both CC and IC. Not sure if it is a bug or it was done intentionally. If intentional, I wonder why it was done? Yes, Hair do not perform well when Soft vs Soft is enabled. But that is NOT the reason to disable it completely, when the hair is at the scene!...More
- Motion Puppet should be improved, or expanded. Plus to be able to import custom data. - The Mask feature should not have to be re-set every time a new motion is chosen....More
In addition to rubberized/elastic joints - when this becomes available we can think about assigning joints to particles with automatic/sticky assignment/dynamics to drive IK joint chains for more complex animations & simulation. Particles with physics to drive an elongated elastic/rubber arm...More
I hear talk that you might be developing it further it and I thought about all the common features iClone already has but are scattered in various places and makes it difficult for the average user to tap into deep toon work and the rendering of simple drawings so I will make a few suggestions...More
Of the very few times I am allowed to get iClone8 started. The project that opens with the “key” lights, “floor”, etc moves on its own without the “playhead” moving at all. Anything I load into the scene begins to flip and rotate as well. It will not stop! See this video link: https://youtu...More
I think this was suggested years ago, so I'm going to try again. Is it possible to add an oval bokeh to the DOF Bokeh settings for that 'anamorphic' lens look? I would think it wouldn't be too difficult to add in. I was hoping that would've been added into Iclone 8. Just a 'nitpick' as Iclone...More
This feels like a no-brainer to work fast, selecting a bone while in Edit Motionlayer mode make curve editor follow selection to jump between curves fast. Selecting a bone now, then manually finding it within the small searchwindow in Curve editor is un-intuitive and slow....More
The problem is that I have a huge amount of project files in the IC7 version where I put the sound track in the character sound track , but I don't mean the viseme track, I mean the plain sound track. As there is no sound track associated with character in version 8, there is silence. I hope...More