330 issues found

2

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An optional Window that displays the Undo History stored in memory.
The user could open this window to view their history after making an error or experimenting.
This allows users to bypass the need for excessively undo/redo and can save time and work from being lost....More
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Submitted by heybryanbigler

5

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Steps to reproduce the problem:
1. Set your Undo Times in Preferences to 100 for safety.
2. Spend all day tediously animating a project with tight deadline, saving your project throughout the day as you progress....More
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Submitted by heybryanbigler

1

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so there are times I import 3D environments I made outside of iClone, but when imported even though all the textures are embedded in the FBA files, iClone imports them without the textures on and I have to texture all over again which takes a very long time, so maybe to save time if FBX fines...More
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Submitted by All Star X-Tra

29

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Hello Reallusion team. Would you consider collaborating with the upcoming Sony Mocopi product release to make it compatible with Iclone 8?
Have a look at what Rokoko started to do :
https://youtu.be/Hnw2qQNEc8E...More
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Submitted by mtakerkart

8

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I love iClone 8, but I was hoping it would finally allow us to have multiple sequences inside a project - not just one. :) Sequences are vital for putting together a complex animation. Would love if this could be incorporated! Thanks!...More
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Submitted by mrtobycook

0

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Please, if it is possible, increase maximum value of "Display Line Count" in Text Emitter. Now, maximum value is 5. Desired value is equal to or more then 10....More
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Submitted by RoughDude

2

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Similar to: https://cascadeur.com/ and a solution being worked on at Unity: https://www.youtube.com/watch?v=Fa49SQtLOsA
Since iClone is touted as the one stop solution for character animation, I think Reallusion really need to be on top of the cutting edge ways AI is going to dramatically...More
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Submitted by SaxonRix

0

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It often takes a lot of skill to replicate scene lighting for Characters and or landscapes and we are currently only have hardware intensive IBL to work with. This method is an alternative to existing match moving procedure -instead of only having match moving applied to a camera whereas the...More
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Submitted by Ascensi

0

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There are so many crashes (return back to Windows without messages or warnings) that a backup before any manipulation (merge, flatten, the last one I was just scrubbing a clip with an audio file attached!) is always necessary.
So a quick save, I mean without the 3 secondes needed to create...More
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Submitted by jlucfree

0

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As much as I love all of the recent updates my pet peeve is every time I open the Edit Motion Layer panel in a new project I'm confronted by all the dots and 'bone display guides' that I never use. I find it extremely irritating that I have to turn these off to see what I'm doing.
Please make...More
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Submitted by Palmamultimedia
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