178 issues found

0

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When rendering with ToonShader and DoF active the final result has a 6x6 black semi-transparent grid overlay (both in image/video render)....More
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Submitted by Matt GH

5

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First upon double clicking a different project file the user will be presented with a new dialogue that allows the user to select which environmental/visual and render settings or models to merge with the current open project.
iproject can retain more scene setup information than saving as...More

0

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Any time a glow map is used for a given object and the render exported as a PNG with transparent background, a halo would surround the object.
This is regardless of the object type or glow map used. See slide 1.
This behavior cannot be replicated in iClone 6. See slide 2....More
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Submitted by 4u2ges

1

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Active
If you try to drop an fbx file in iClone, the custom normals dont import with it
but if you import it through 3dxchange they do...More
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  •  985
Submitted by ahingel

0

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There are a few of us that have noticed this issue and it might be a calibration issue with CC3 Base Plus and iClone's motions.
I've tried smoothing the animation, that doesn't seem to help at all. Here is a discussion on iClone Users Group https://www.facebook.com/groups/1684100315159672/permalink...More
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Submitted by Ascensi

0

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On a character with alpha hair, the toonshader outlines the mesh instead of alpha channel if there is an object too far behind.
CLOSER THAN 3mt: all works fine.
BETWEEN 3-7mt: jagged edge....More
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Submitted by Matt GH

0

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Hello. I was experimenting with the IBL Baker on the Self-Illumination.iProject scene using a different HDR. I had global illumination on while doing this and for some reason after a second bake iClone crashed. Upon restoring iClone, the viewport only displayed a dark scene with very minimal...More
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Submitted by veegyp

0

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If you select SET AS DUMMY on a prop, with the "receive shadows" option activated, the shadows on the object are not displayed when switching to ToonShader....More
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  •  955
Submitted by Matt GH

0

Votes
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I've struggled with setting up displacement textures generated by 3DCoat to work in iClone 7. The workflow presented by Reallusion's tutorials/doc only seemed specific to displacement examples iClone provides but in general tessellation and displacement settings are in iClone are scattered...More
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  •  951
Submitted by Ascensi

1

Votes
Assigned
They have already put in the "Issue 5319 png export is not working properly alpha export ... " and " Issue 5239 Export PNG image with transparent background is broken ... ", I wanted to add that TGA does not work transparency either.
Waiting for the final update of the year, to create the...More
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Submitted by menro28
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