178 issues found

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Any time a glow map is used for a given object and the render exported as a PNG with transparent background, a halo would surround the object.
This is regardless of the object type or glow map used. See slide 1.
This behavior cannot be replicated in iClone 6. See slide 2....More
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Submitted by 4u2ges

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Hello. I was experimenting with the IBL Baker on the Self-Illumination.iProject scene using a different HDR. I had global illumination on while doing this and for some reason after a second bake iClone crashed. Upon restoring iClone, the viewport only displayed a dark scene with very minimal...More
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  •  868
Submitted by veegyp

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Released
If you select SET AS DUMMY on a prop, with the "receive shadows" option activated, the shadows on the object are not displayed when switching to ToonShader....More
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Submitted by Matt GH

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With GI activated. If you have an object with a material that has a opacity map placed behind a non-transparent object and put a transparent object in front of this with opacity set<30, then the opacity map of the object at the back is visible in the translucent object at the front.
The solid...More
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Submitted by elMartino

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Between Marmoset Toolbag and 3DCoat subdivision is fine/smooth. The model was painted with displacement within 3DCoat. The Z shapes only appear in iClone. The identical textures were used with all 3 programs....More
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Submitted by Ascensi

2

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Active
Would be amazing if we could bake the textures from Iray and use them normally in iClone for animation :)
So we can render the scene even with the normal iClone renderer. Then the rendering process would be so much faster having the result of Iray render :D...More
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Submitted by ahingel

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Everything anti-alias as it should except for Glow.
An object on an angle set to glow its edge has no smoothing....More
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  •  858
Submitted by Dragonskunk

1

Votes
Assigned
Before the update in late January 2019, I was able to adjust the hue and saturation of my IBL. Now the IBL color adjuster does not work unless I toggle the sRBG on and off. Even when I toggle the sRBG on and off, it still does not work as good as it used to. I hope this gets fixed real soon...More
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Submitted by mrbeluci

5

Votes
Assigned
First upon double clicking a different project file the user will be presented with a new dialogue that allows the user to select which environmental/visual and render settings or models to merge with the current open project.
iproject can retain more scene setup information than saving as...More

0

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I've struggled with setting up displacement textures generated by 3DCoat to work in iClone 7. The workflow presented by Reallusion's tutorials/doc only seemed specific to displacement examples iClone provides but in general tessellation and displacement settings are in iClone are scattered...More
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Submitted by Ascensi
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