291 issues found

0

Votes
Closed
However, while all the morphs come over to 3DXchange, none are "Set" in the Expression Editor (except for the head and eye movements that 3DXchange creates automatically). I have to manually Set all Visemes, Muscles, etc.
Steps to reproduce
1. Add Genesis3_Female_iCloneFaceKey.duf to Genesis...More
  •  3
  •  2022
Submitted by Tenderspirit

6

Votes
Active
Imagine iclone having multiple layers of expression track.
E.g. If I have a character that's breathing heavily throughout the scene and I have that character do various stuff like looking around, showing angry, sad emotions in scene. In one expression layer, I animate the heavy breathing clip...More
  •  3
  •  1579
Submitted by gogstudios

0

Votes
Released
iClone7 crashes when in bone edit mode and selecting a bone to rotate/move etc. This happens so often I can't get anything accomplished. Selecting and manipulating bones will work a few times and then selecting again, iclone will freeze up and then crash.
Rampa from technical support suggested...More
  •  3
  •  1101
Submitted by whytenoize

0

Votes
Released
Iclone7 Edit Motion layer is causing the program to crash. When I select a bone in the 3d viewer, it doesn't correspond in the Edit Motion Layer panel. when trying to select it or any other bone again, the program immediately crashes....More
  •  3
  •  2212
Submitted by TBone50

0

Votes
Closed
I've imported a model from Miku Miku Dance through blender to convert it to an FBX and 3DXchange to bring it into Iclone 7. However, the morph animator has no options for me.
3DXchange had this to say about my process:
"3DXchange will only support morph keys from FBX version 2011 and prior...More
  •  3
  •  1760
Submitted by nerd2ninja

0

Votes
Not Reproducible
Hi,
I'm using LIVE FACE plugins to do all lipsynching of my characters, these were worked before but now anymore, I'm not sure what was the problem.
my internet works perfectly, download speed is 58Mbps and upload is 4.32Mbps...More
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  •  1146
Submitted by cchoi8

0

Votes
Not a Bug
I have given a walk motion for a character in motion puppet. then I have given transform from one place to another place. But the character is not moving until the timeline has reached half of its transform position and after that, it starts moving at a fast pace. Why it's not moving until...More
  •  2
  •  1039
Submitted by cutcornerslicenses

0

Votes
Not a Bug
Hey.
Steps to reproduce the issue:
1. Add standard avatar...More
  •  2
  •  1045
Submitted by shubi

1

Votes
Not Reproducible
I can succesfully import character from iClone to Unreal and have it appear correctly at iClone origin but as soon as activating live link from iClone the characters skeleton falls apart - see screenshot attached.
When checking in the characters imported blueprint there is deprecated code...More
  •  2
  •  427
Submitted by ConduitXR

0

Votes
Not Reproducible
Export FBX
Unreal
60fps...More
  •  2
  •  521
Submitted by yazata3d
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