291 issues found

5

Votes
Active
PROBLEM:
Many people have observed that the RENDER SPEED is affected by the SIZE of the iClone PREVIEW WINDOW. That seems inherently wrong. I am not talking about preview speed.
PRIMARY SUGGESTION:...More
  •  2
  •  1420
Submitted by justaviking

13

Votes
Active
It would be excellent if this productivity improvement could be made.
i.e. in simple terms:
1. select one or more props in a scene...More
  •  1
  •  1408
Submitted by trianimate

4

Votes
Active
In timeline view when changing cameras, can we have a (big fat) solid rectangle that states "Camera1" or "Camera 2" etc (similar in size to the rectangle we see for animation)? So you can very easily see which camera is active in the timeline. Muvizu has a visual indicator like this and it...More
  •  2
  •  1408
Submitted by kungphu

0

Votes
Closed
I spent all day trying to get a simple spring physics to work in 7.3, but it just wouldn't work. I rolled back to iClone 6 and it works great! I tried a few different setups, but here's one that I duplicated which would not work in 7.3:
https://youtu.be/_tahADirLKw...More
  •  2
  •  1395
Submitted by redparis

0

Votes
Closed
im trying to connect my xbox 360 kinent mocap plugin to iclone 7 but everything i've looked up on this does not work, i have all the programs they all work what im i donig wrong??? in all the manuals it shows me menus i don't have in the program, i need help with this....More
  •  1
  •  1383
Submitted by www.djsadventurestv_630308

0

Votes
Active
Morph Creator/Animator is a great tool, which can be used not only to deform the mesh but simply move and/or rotate props.
With morphs you would have more control over props as oppose to baked perform actions or key-frame animation
simply because 3-rd party apps (where morph are created)...More
  •  0
  •  1382
Submitted by 4u2ges

0

Votes
Closed
I don't seem to be able to get to the section on create face using my own photographs. I did see that someone suggestion going to modify,attribute and create face but I can't get to it.
I used to use this option for many years on iclone5 etc, so if you could point me in the right direction...More
  •  2
  •  1356
Submitted by strathardnews

0

Votes
Released
Hi, I would like to mention a problem about Motion Puppet. Whatever I do, whichever walk or character I choose, the subject always slides his/her left foot a little while his/her right foot remains steady. I mentioned the problem in the Forums at:
https://forum.reallusion.com/377573/Somethin...More
  •  0
  •  1353
Submitted by argus1000

2

Votes
Active
It seems strange that the user has to fool around with collision meshes. For fast rendering, iClone needs them at render time. But *between* renders there's a whole lot of processor power available that iClone could put to good use designing and keyframing the best layout of collision meshes...More
  •  0
  •  1345
Submitted by Inkubo

6

Votes
Active
When working with Mocap data, or a big amount of animation data in general, it can be difficult to see the problem areas when playing at max speed.
It would be great having a button similar to 3ds Max with speed options, instead of having to change the timeline....More
  •  1
  •  1332
Submitted by Attensi AS
1 ... 2345 6 78910 ... 30