Currently iClone does not support the ability for a user to INPUT TEXT for the Substance Designer TEXT NODE. Please add support for that. Today the only option is to construct a Substance with multiple pre-defined text strings, and use a Switch node, but that is a major restriction. Attached...More
I purchased the plugin to potentially create some powerful renderings with Indigo Renderer but I learned later that the plugin states that it isn't compatible with Indigo Renderer - I didn't see that information added on the product's page when I bought it. I thought it would work with Indigo...More
What if you were able to mute one part of the motion clip. For instance, you mute the legs part of the motion clip, so when you blend the motion clip with another motion clip (exp arms) it would give you the ability to combine the motion clips. I attached an image to make it clearer....More
substance super tools mixer does not work - it applies only the base material. The ID color map it is not recognize. Sorry my english - it is very poor......More
1. Open iClone 7.7 and load the Base Female avatar. 2. Open the Face Key editor and, in the Expression tab, choose the "Happy_1" expression. 3. Go to the Modify tab and dial "Eyes Blink" up to 100....More
Hi, I have a question. Why does my character's mouth not open in the Unreal Engine, even though his lips and face move? I've set up the Live unreal link and motion live to transmit movements in Unreal. The funny thing is, the iclone mouth opens and Unreal doesn't....More
These shaders are greatly needed tool for automation and realism -Wind mode for tessellated plants, Curtains/cloth, and creature displaced fur. By default the wind shader with 0 wind would apply gravity at full. Wind blowing gentle would have variable hot spots. -Water mode settings use...More