575 issues found

0

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Dear Dealer,
I`m new to iClone, the program is great, but I was very disappointed that it`s not possible to change the playback speed. Only 30 fps is available. Why not to support at least 24 fps for film either? Please consider this in a new update.
I loved the softbody sims for Hair&Cloth...More
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Submitted by MVVilla

1

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Currently, if using PBR materials, Iclone uses linear workflow. However upon export, there's no way to save in a format that continues this linear workflow, and all clips are output as SRGB.
For those of us wanting to use Iclone for professional animation, compositing and export, it is important...More
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Submitted by benhairston

4

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This is a request for a new feature.
As of now, cameras only "auto leveled" by Z axis. Please make an option to select X or Y in addition....More
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Submitted by 4u2ges

0

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Released
The ability to do a bulk download of purchased content from one's account at the Content store and the Marketplace....More
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Submitted by sjonesdc

0

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Hello,
while editing a complex project with many props and materials, I found that it would be very handy to have a way to disable the GI settings for all the props and all the the materials of a prop.
Obviously, if this can be done with the forthcoming Python API, there will be no need to...More
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Submitted by RobertoColombo

8

Votes
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We have physics in the UI and the physics toolbox.
Both are OK, but we sure could use some improvements in the physics toolbox.
Afterall, it was released 5 + years ago....More
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Submitted by rampart

2

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I know Reallusion plans to improve the particle system in iClone.
Would be perfect if any of NIVIDA FSX could be implemented.
https://www.youtube.com/watch?v=XGLAC69J-BM...More
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Submitted by brand468

16

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I really believe that multiple GPU support should be implemented with PBR Rendering. Game engines support this feature which allows for a lot of extra "Juice" when it comes to rendering scenes. I think it would be a great feature to add, particularly when it comes to rendering resource heavy...More
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Submitted by will2power71

4

Votes
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In timeline view when changing cameras, can we have a (big fat) solid rectangle that states "Camera1" or "Camera 2" etc (similar in size to the rectangle we see for animation)? So you can very easily see which camera is active in the timeline. Muvizu has a visual indicator like this and it...More
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Submitted by kungphu

2

Votes
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In reality we are sensitive, as humans, to the direction and quality of sound. The ability to build a soundscape adds a lot to the dramatic impact of any animation. At present you need to go via 3rd party packages such as Adobe After Effects which not all can afford....More
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Submitted by SeanMac