577 issues found

0

Votes
Active
I find myself sending characters to CC2 so that I can replace the costume and then bring them back to IC7. I wish I could have an option to replace the costume from IC7 or replace the character....More
  •  4
  •  1103
Submitted by pedrosura

1

Votes
Active
1.Correct linear lighting & PBR
2. Deffered Shading
3.Better Shadow maps...More
  •  1
  •  1151
Submitted by Arbaz999

6

Votes
Active
Whether by plugin or core feature update, this feature would save time and the need to switch between multiple apps to create the effect....More
  •  0
  •  1336
Submitted by benhairston

1

Votes
Active
I'd like to request that an oval shape be made available for Bokeh, to simulate anamorphic lens effects....More
  •  2
  •  1150
Submitted by benhairston

2

Votes
Active
When using a lot of speedtree objects in a scene, it soon becomes impossible to keep track of speedtre objects (ex. switching between visible/not visible (to save resources when doing animations), keep overview of which objects is placed in a certain location in a scene, etc...). The ablity...More
  •  0
  •  1076
Submitted by jsvang

2

Votes
Active
I came to iclone 7 from 4 and director mode was gone along with any game creation mode as far as I know. WHY? We want it back. If you won't give it back then do this for us. Give us a true control for movement via the standard wsadqe keys with shortcuts. I will explain. I feel like I should...More
  •  0
  •  1327
Submitted by True Vision

1

Votes
Active
Hello!
iClone is great! The forthcoming integration of popcornFXs will be great; however iClone is weak on water.
Why not implementing at least splashes?...More
  •  0
  •  1283
Submitted by Imsoft

0

Votes
Active
Morph Creator/Animator is a great tool, which can be used not only to deform the mesh but simply move and/or rotate props.
With morphs you would have more control over props as oppose to baked perform actions or key-frame animation
simply because 3-rd party apps (where morph are created)...More
  •  0
  •  1444
Submitted by 4u2ges

0

Votes
Active
This is basically just a note to say that I think that the tooltips and other in-editor bits on iClone 7 could be more clear about what is happening and why with the sending of avatars to 3DXchange.
Basically it doesn't send over any animations, and that was very much unexpected for me; I...More
  •  0
  •  1252
Submitted by chrispark7

4

Votes
Active
Grass class of objects right now don't have anything but diffuse and bump channels, and don't cast or receive shadows. These objects however do give the user the ability to make their own plants that have wind effects, and could be much more useful if they had PBR support and especially the...More
  •  0
  •  1179
Submitted by eternityblue
1 ... 49505152 53 54555657 ... 58