291 issues found

0

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Hi,
That would be great when hiding elements like Avatars or props etc.. to get a better playback speed, for the moment it seems like the computer continues to calculate polygons of hided elements.
And,...More
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Submitted by jjmantello

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Released
I cannot use 7.2 patch.
Direct puppet is the tool I have used most. Now its useless. The following happens on my Laptop AND stationary PC (wich is brand new and has just Iclone installed)
So this is clearly not a PC issue....More
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Submitted by rogwen

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Votes
Released
Iclone7 Edit Motion layer is causing the program to crash. When I select a bone in the 3d viewer, it doesn't correspond in the Edit Motion Layer panel. when trying to select it or any other bone again, the program immediately crashes....More
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Submitted by TBone50

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Votes
Closed
I've imported a model from Miku Miku Dance through blender to convert it to an FBX and 3DXchange to bring it into Iclone 7. However, the morph animator has no options for me.
3DXchange had this to say about my process:
"3DXchange will only support morph keys from FBX version 2011 and prior...More
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Submitted by nerd2ninja

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Released
Here reporting 2 separate bugs with moving props along the terrain and a projected path.
1. Whenever "Follow Terrain" is enabled a prop can be moved perfectly along custom terrain manually (with a Gizmo). However, as soon as Start/End transform keys are generated, the prop movement is taken...More
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Submitted by 4u2ges

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Votes
Active
I have selected the chic avatar, As a plain avatar script is available in the Modify Panel, When I load the Bow and arrows to the Chick, Script is not Available. I would like to have the Chick avatar Attack to giant rats, The turn and talk to other avatars of who she is. Also am I in the...More
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Submitted by scarimike

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Votes
Released
To reproduce:
1. Import anything as FBX to 3DX > iClone
2. Set Pivot to middle/middle (optionally you can do "Reset Transform" / "Reset Scale" but that does not fix the problem)...More
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Submitted by 4u2ges

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Votes
Released
I am reopening this issue (3586), because even though it is marked as "Solved", the problem still persists in the release version of 7.1.
In Edit Motion Layer, we can now choose between IK and FK Mode.
What I expect to happen is that the last selected mode (IK or FK) is remembered when I...More
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Submitted by animagic

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Votes
Released
The keys are getting split with move on some of my existing projects (I cannot get clear pattern of this behavior). Particularly a copy of the torso key is left behind. For now I just delete them (not sure if it is safe).
But working on existing projects is quite annoying, specially if you...More
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Submitted by 4u2ges

0

Votes
Active
Morph Creator/Animator is a great tool, which can be used not only to deform the mesh but simply move and/or rotate props.
With morphs you would have more control over props as oppose to baked perform actions or key-frame animation
simply because 3-rd party apps (where morph are created)...More
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Submitted by 4u2ges