I have just purchased the $500 under the assumption that the content mentioned in the less expensive bundles to be included with the so called "ultimate" version, however upon closer inspection, you only receive a license for Icloud7 when paying for the less expensive versions, and are forced...More
Users are frequently asking questions about limiting props/sub-props movements/rotations. Currently in iClone it is virtually impossible to do. We have perform actions (which do not work right anyway) and morphs....More
I am starting to get a "Refresh Error" message as the program is finished booting and opens to the main Viewport. I have just installed the newest display drivers and I still get the message which has just appeared recently. I haven't installed any programs/apps recently by the way...that I...More
As many know USD is rapidly gaining momentum as the choice means to move between the various applications in a 3D design workflow. This was a format that was created by Pixar and is now avaialble to the wider community. It has been implemented in NVIDIA's new modelling tool while import and...More
We need a Level Of Detail System in order to have an easier time working on larger or more detailed scenes in real time. I'm not referring to just the iTree props. I mean allow us to import a prop and set different mesh transitions to reduce GPU load. Then allow us to disable the transitions...More
I purchased Nature builder. I doubt if I can really get the most (or much at all) out of it without a tutorial. Will there be a tutorial for 'Nature Builder'....More
I tried to render hairs bought in Reallusion store but in iray render they create artifacts like attached photos. I've tried to change blur and opacity of scalp but with no better results....More
Step to reproduce issus 1.open any project with cc3 base and send the file via unreal live link 1.2. 2. play xsens mocap data and send to iclone 7....More
I have used IClone that's a really wonderful software, but the only problem I'm facing is with its rendering quality. To get a good result I'm dependent of Unreal Engine which is a very complicated process (Even while using LiveLink). So please in your next version improve IClone's rendering...More