225 issues found

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This is getting ridiculous. Same Project file, 913Mb. I create an animated wheel using a Dummy object as shown, a cube. I add that Prop to my Props so I can drag-n-drop another copy into the Scene. When I do this, as the picture attached shows, the animated wheel is "scaled" out of proportion...More
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Submitted by TucsonDoobie

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Assigned
When i put on all the reach effectors on genesis 8
the neck effector dont seems to work when i
save it in clip collector. try to save in motion...More
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Submitted by j.n1

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I will insist on reporting this bug, although it was minimized in my previous report (Issue 5767). I require that my complaint be correctly understood and interpreted and not trivialized. High-heeled shoes make the feet do not flex well. While it is true that in character creator can be fixed...More
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Submitted by Isazforms

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Hitfilm only supports .ma Maya camera import, please make that an option for camera import, I'm sure it would be helpful for Maya users too, but really important for Hitfilm....More
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Submitted by eternityblue

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Votes
Not a Bug
with a new update on my gpu's driver i got these error messages on iray's view log (for both iclone and cc3)
i tried all the settings you provide on the manual but it doesnt fix. and the rendering process its very slow.
it wasnt like that before on the previous version. please have a look...More
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Submitted by ahingel

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Assigned
Its somthing problem with the triangels and quads when i export from morph creator
to zbrush and back. some content from daz3d looks like a mass! this started with
Iclone and 3dxchange 7.41...More
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Submitted by j.n1

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Having used iclone for many years now we have become increasingly frustrated at the quality of the ´water´ product.
The water needs to be re-done to bring the realism up to the standard of even the simplest of other apps. Sure the calm water is ok and with correct lighting can seem pretty...More
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Submitted by richard666

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Active
I've been trying to use an animation from iClone 7 on multiple CC3 characters in unity. The character exported with the animation (which is used in the animation controller) works just fine, and looks like it does in iClone.
The characters from CC3 however, has problems around the knee area...More
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Submitted by Attensi AS

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Active
Dear Team,
Firstly I have to say you guys have awesome products and I have been using it for years as a trial version. and very recently I save some money and acquired the iClones latest version.
But since I bought it I haven't managed to use to well as there are very less models to use and...More
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Submitted by roystonwilson

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Released
Exporting a full character animation (MotionPlus for example) with a Look At constraint directly from iClone to any other software (including 3DXChange) will cause the eyes to remain looking up to the right....More
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Submitted by alexesquer