While many users have update to the latest version of iClone (and CC) there are many users still using older versions of iClone (such as iClone 5.x and iClone 6.x). However, content made in newer versions cannot be loaded in iClone of previous (significant) versions (e.g. iClone 6 can't load...More
Hello, I'm still learning IC7 but you guys are making it harder for everyone because we now have to scroll all the way down below the IC8 videos. It disrupts the flow of learning; we already have to deal with youtube hosted videos :( youtube hosted videos suck ass because kill the learning...More
BUG: When I apply a gesture to one hand only, it causes all animation from the other hand to be deleted and restored to default, causing a need to re-animate the other hand to the previous position, which is difficult sometimes, because the other hand is often a custom position, not another...More
When applying a file created on TTS on demand, the viseme timeline needs to be edited to include a "none" at the end so as to not mess up ensuing expressions. In the example I've sent I show a file created with tts on demand. Without editing the adding smile is distorted. The second half...More
I find myself sending characters to CC2 so that I can replace the costume and then bring them back to IC7. I wish I could have an option to replace the costume from IC7 or replace the character....More
Hi I've tested both iClone and Character Creator 3 with Vorpx and they partially work. The UI is non existent in VR and taking the HMD off looking at screen the mouse cursor isn't visually stable -keeps hiding. I've used 3DCoat with Vorpx and the UI does work and maybe the reason is that...More
The "iClone Render" terminology is confusing and can cause problems. When people are talking to each other, are they talking about the iClone native renderer, or an Iray render? DESIRED OUTCOME: Change the terminology to "In-session Render."...More
Hola Icloner, we are missing a function we loved in Iclone 2 !!! YES there was a function for it and we love it .....no setup up every scene and setting new for each new project :-)...More
We are working on a pirate type film and decided to use iclone 7 entirely for this. We have found that once we have made now fully working softcloth sails with iclone 7 we are unable to introduce any prop with iclone 5 based bullet engine physics! Please give advice to iclone users on this...More
When building a run/walk cycle in Iclone it is impossible to figure out the number of frames until it has been applied to the time-line. This is too late. It is impossible to animate in multiples of frames (e.g. 2 steps per 60 frames -- the old walking on 2's standard) without some form of...More