1657 issues found

1

Votes
Active
The option for orthogonal view is only for the preview camera that you cant animate
Please add this option to the actual cameras too so we can animate the camera in orthogonal view...More
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Submitted by ahingel

1

Votes
Assigned
1. Drag a base character into the workspace
2. choose Animation -> Create Script -Text to Speech
3. Enter the following sentence: "Der zwielichtige Dr. Franken wird dabei beobachtet, wie er seinen Chef, den Leiter des Instituts für Kirchenmusik in Wien brutal erdrosselt."...More
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  •  808
Bug
Submitted by t.lucas

0

Votes
Closed
Hi, I'm Paul. I've been using iClone 7's Motion Live & LIVE FACE plugins to do all of my lipsynching in the last couple of months without any issue. But, this week, I moved into my new home and I am using a brand new Wifi Internet with a new router as a result but, through the same company...More
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  •  1448
Submitted by rmk4t5

0

Votes
Duplicate
I have reported this as a bug but it was closed without recognizing it as a serious problem. this needs some serious attention
Requests /Fix:
1. Disconnect the hips movement / rotation / tilting against the feet when foot / ground control is activated and using the gizmo (z) to drag the...More
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  •  856
Submitted by doubblesixx

0

Votes
Active
In an effort to blend the clips correctly It would be more efficient for each clip to have it own PSR (position scale rotation)....More
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  •  574
Submitted by megaoutput

0

Votes
Active
Having the ability to slide the individuals' parts (arms, legs, etc) of the motion clip rather than just the entire clip. I know youcan flatten the clip but then you lose the ability to blend in between the clips. Also if you flatten a big clip, the software becomes stressed and things don...More
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  •  639
Submitted by megaoutput

0

Votes
Active
Perhaps a simple checkbox in the material area "Enable Looping" would assign the textures to a different timeline system whereby each texture slot can have its own adjustable timing.. Once looping has been enabled and the character or object exported as FBX/Obj /Unity/UDK the texture channels...More

2

Votes
Active
While motion puppet is a great addition to the animation toolkit, it is heavily let down by not recording actual movement. Please add a checkbox that reads "Idle" when checked it works like it does now. You setup a walk and the character walks in place. However, when it is unchecked, the character...More
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  •  673
Submitted by thd_99

0

Votes
Active
I would love to have an option to use a mobile phone as a virtual camera where you could use the screen as a monitor into the virtual world. Also would be nice to be able stream green screen footage directly into a scene in real time instead of just having it as a prerecording....More
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  •  565
Submitted by H4voc

0

Votes
Active
When I try to animate morphs via Live Link I get an error. "(01) Uprade your code. Curve element data have changed from previous frame."
It would be cool if we could animate the morphs of clothes such as those that we import from DAZ....More
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  •  679
Submitted by Mikay²