223 issues found

0

Votes
Not a Bug
I'm trying to animate the face from the data provided by iPhone/ARKit in Motion Builder. I can get most things to work but the jaw open seems to be broken.
The steps were:
Export character from iClone with iPhone blendshape and mouthmerged shape....More
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Submitted by Tobi_FX

2

Votes
Assigned
https://forum.reallusion.com/491046/iClone-Crashes-when-Export-Character-with-Brows
Esp. the brows "Old_Sparse" and Old_Long" from Beard & Brows Builder
So please test those brows......More
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  •  320
Submitted by toystorylab

3

Votes
Active
PLEASE consider adding render nodes to the program. I have like 10 computers here with high-end graphics cards that would work great with a huge project I have in allow to "Render to Nodes" if they existed. That's probably one of the BIGGEST drawbacks of using iClone as a standalone 3d Program...More
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Submitted by GrumpyOtis

0

Votes
Not a Bug
Just by using livelink on a character I get an "RLLive Link" node that is deprecated.
I'm afraid there will be issues at the packaging....More
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Submitted by pixelpirate23

0

Votes
Not a Bug
This is not an option in IClone. It is an option in CC3. It should also be in IClone.
Also - this option should work properly in CC3. Just unchecking this option does not work in CC3. You must uncheck it, then another option so that the Export preset changes to Custom. Only then does it work...More
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Submitted by muchogrande

0

Votes
Active
I have a future movie concept that I'm working on in regards to a Wedding Movie, and I tried using these older packs that I have, but they are WAY too outdated in movements and visuals, for me to even be able to use for current industry standards.
With that being said, do you think you all...More
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Submitted by LogicalWarrior

0

Votes
Not a Bug
Example:
1. Create a simple idle animation on any character, locking the feet using reach Effector.
2. Zoom in on the feet in IClone and verify that they do not move....More
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Submitted by muchogrande

0

Votes
Active
I converted a character to non standard. apllied all the shape keys to the expression editor on 3dxchange.
when you import it on iclone works great. but i wanted to make his head a bit bigger with the avatar proportion and the expressions and the shape keys disappeared after the change!
if...More
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Submitted by ahingel

2

Votes
Assigned
1. Load Fully functional iCar Caddy.iproject or any character or prop in iClone
2. Click transfer and then wait, errors and errros will be popping in command line
3. Later i get the above exception as mentioned in summary....More
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Submitted by utiba.ajeet

0

Votes
Released
This may actually be a Live Link issue. When I load in my character into UE4 with Live Link, with hair physics active, the hair falls from the head (its fall is physically accurate, which is nice) and hovers around the character's knees.
I understand this is a new bug that arrived with 7.81...More
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  •  722
Submitted by Jason_752790
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