131 issues found

0

Votes
Not a Bug
I & others spend so much time writing feedback about bugs ways to increase productivity etc I really wish DA points are automatically given to those that are confirmed issues/assigned -until resolved.
I often wait and wait for months not being able to upload new products or create videos/scenes...More

0

Votes
Active
highly desirable to have this function. please add it....More
  •  0
  •  554
Submitted by browne.dave2

0

Votes
Active
I'd like to be able to see a preview of a high quality renders on a big screen fully than only see small areas full size in areas on a 1920x1080 monitor.
On my 4K screen if I press "maximize" it stays at 1920x1080". I'm Developing content for the marketplace and need the ability to see as...More
  •  0
  •  705
Submitted by Ascensi

0

Votes
Released
PROBLEM:
As a result of Substance Designer updates, it now writes MDL files in an updated format.
The current MDL format is "1.5" and it fails to load into iClone....More
  •  0
  •  1125
Submitted by justaviking

0

Votes
Active
To reproduce:
* Open "Displacement Comparison" iClone 6 demo project (you may open any other project with props featuring displacement maps)
* Do the Iray render preview (note Light hierarchy initialization is at 0.00 seconds - screenshot 1 )...More
  •  0
  •  948
Submitted by 4u2ges

0

Votes
Active
Would be interested to use an Iray map-baking tool for iClone, where you could render any iClone scene using iClone's Iray plugin, and then those full-scene rendered maps would be auto-applied to the scene's diffuse channels via an automated conversion process.
The end result would be mainly...More
  •  0
  •  1009
Submitted by TonyDPrime

0

Votes
Active
私も開発を行っている技術者ですが、iCloneでのiRayレタリング(mp4)について、CPUの事前処理の方が、GPUでレタリングするよりも、長く時間が掛かっています。
2点お願いとなります。
1.枚フレーム毎に、GPUでレタリングする直前に、CPUでメタファイルをコンバートしているようですが、CPUがシングルスレッドで動いているので、とても長い時間が掛かっています。...More
  •  0
  •  998
Submitted by yoshihi

0

Votes
Active
DESIRED RESULTS:
The "Settings.ini" file should be written at the BEGINNING of the "Save MI Scene" process, before any individual frame data is exported.
WHY:...More
  •  0
  •  904
Submitted by justaviking

0

Votes
Active
Referring to Can(RL)'s post
https://forum.reallusion.com/FindPost402799.aspx
Virtual Human Textures appearing in Iray material list with default of MDL "Auto 1.0" may need to be reset to "Auto 1.1" in order for them to be displayed correctly....More
  •  0
  •  883
Submitted by TonyDPrime

0

Votes
Active
When more that one tree of the same kind is added to the scene, the resulted export size of those trees becomes squared
Example:
One Azalea tree is added to the scene - the export scene file size is 22 Kb (slide 1) and number of vertices for the tree is 414 (slide 2)...More
  •  0
  •  1064
Submitted by 4u2ges