992 issues found

0

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I wonder if the projection of the CC neutral base to the arbitrary mesh could be done in Zbrush rather than headshot 2, as then it's possible to bake any number of map, for example when using a head scan:
https://www.3dscanstore.com/image//data/01%203D%20Head%20Models/HD%20Heads/Blender/M49...More
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Submitted by animaliok

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Votes
Not a Bug
I can't see the 'high' menu when i Export Head at Baked Textrue Size.
There are Medium and Low.
Let me know how can i export high....More
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Submitted by project_db

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Hello, when for example dragging an image from Windows Explorer onto a diffuse map in the modifcation panel it takes about 1-2 seconds to perform this step. Meaning , when i start dragging, a small thumbnail is generated showing the image used, but doesnt move to the target in CC4. It follows...More
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Submitted by K_Digital

0

Votes
Not a Bug
Overview:
I kept wondering why my character still has light on it, it has no illumination level, no glow, deactivated any lights, disabled IBL.
Tests:...More
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Submitted by Ascensi

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Votes
Released
Can't export a jpg or video with all textures, they disappear. It happens in Iclone 8, can't export a video either. All textures are gone in the video....More
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Submitted by jcorreajr2000

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Active
I spend hours and hours and hours and hours on a headmesh with headshot 2.01 , regularily saved the project, mistakely closed the mesh to head window, mesh to head window was gone, no way to bring it back. ( Stupidly thought the HS ini data would be saved together with the project)
When closing...More
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Submitted by K_Digital

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Votes
Released
Hello,
apparently after the last update, I just noticed a bug with the iray plugin. I have updated both CC4 and Iray plugin.
When you create an iray preview render and click on the save icon, the next window shows "BUG", there is a predefined save in the wrong *.iMtPlus format and this format...More
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Submitted by ReMark3Dcz

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Votes
Not Reproducible
I’m using CC 4.5, and every now and then the Auto Setup plugin in 3ds Max stops working. It freezes and nothing happens. I haven’t been able to pinpoint the issue, and filing a support ticket with the developers didn’t lead to a resolution either.
However, I’ve noticed a pattern: in Character...More
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Submitted by TVA

0

Votes
Active
Hi,
While making characters, I Know that I will only work with symmetrical Morphs.
But I noticed that while using sliders, I have to constantly taking care about what the name of the slider is because I Have to Avoid Unsymmetrical modifiers,...More
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Submitted by blackant

0

Votes
Not Reproducible
I started a new project in CC4 with a Neutral FCCAVatar base model. I made no changes to the base model, exported it with the Maya preset. It came into Maya with the Rotate X -90 Y 0 Z 0. The Translate X Y Z should be all at "0" I believe? Also my models are not symmetrical, all are Asymmetrical...More
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Submitted by keefemg