992 issues found

0

Votes
Released
When Re Importing a Character creator Actor, from Blender, the UVs for the teeth and eyes are scrambled.
Every customized actor that I had created in the past has been affected by this bug.
This started happening after I updated to CC4 Version 4.33 and sadly there is no way to roll back...More
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Bug
Submitted by ligon05_

0

Votes
Assigned
I don't know if this is an issue... but it is still very annoying.
Let's take a simple example: I have a cap that I keep in "accessory" mode. I save it in my "content" and indicate that it is a head accessory (of course I have attached my cap to the head bone).
So far so good, however... if...More
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  •  553
Submitted by Pixel4Fiction

0

Votes
Not a Bug
Imported FBX file from Zbrush that has been embedded with morphs/layers do not appear, because the mesh(Jean_Shorts) is imported as a subgroup. Not sure what you did in the last update, but please fix it. It's getting very difficult to function with your products....More
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Submitted by sunlikevoid

0

Votes
Closed
bug
The image below is what I get. I have had cc4 for 2 days. Please fix the problem or I will have stop payment.
try this link https://bsky.app/profile/pailcat.bsky.social...More
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  •  552
Bug
Submitted by dthomas123490

0

Votes
Not Reproducible
Changing the arm (Std_Skin_Arm ) color (Diffuse color) for a CC3+ character changes Std_Eye_R. Changing the Std_Eye_R changes Std_Skin_Arm .
Changing colors for in Diffuse color for legs, head body=no problem....More
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  •  551
Submitted by JeffJ

0

Votes
Assigned
Steps to reproduce in CC4:
Load a new hair which has some morphs.
Activate and Set Conformable area....More
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  •  550
Submitted by 4u2ges

0

Votes
Active
Dear Support Team,
I am experiencing an issue where I cannot access the Blender pipeline - the pipeline window is not appearing when I try to connect. This is preventing me from testing character animations, which I hoped to do while waiting to purchase some assets.
I noticed this issue coincides...More
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  •  549
Submitted by godp14

0

Votes
Active
I've been dealing with an issue for a few years now regarding getting characters to blink properly. I work a lot with customized cartoon characters, and often to achieve a perfect blink, an in-between blend shape is necessary, where the eyelid moves slightly forward before closing. The linear...More
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  •  549
Submitted by fabio.alexandre.barletta

1

Votes
Active
The morph creator in iclone is outdated, and makes more sense to be integrated into CC4-- and it should be done in a way to more easily micromanage clothing and body morphs with the same functionality by which CC4 can now handle facial morphs and facial profiles....More
  •  0
  •  549
Submitted by davidmaximo

0

Votes
Not Reproducible
I used Run Collision to try and tuck in the pants.
But after running the collision, half of the shirt became hidden.
What should I do? What could be the problem?"...More
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  •  548
Submitted by cixefa1300