I would very much like to the, very welcome, addition of randomization functionality in the character creation process of cc5 via ActorMixer be expanded upon. Having the possibility for randomization across ALL installed morph sliders on a specific chosen facial and/or body part WITH the two...More
I have an issue where creating a head mesh seems to always break once entering the Refine mesh mode. I have a mesh head I export from Blender 2. Align the points...More
Hello Reallusion. Love your products! I would like to put forward a suggested product which I believe would add value to your business. Would it be possible/feasible/viable to develop a "bodyshot" plugin, similar to headshot, but scans body meshes? Then the ability to attach to various heads...More
When using GoZ Plus to export character from Zbrush back to CC5, an issue stating "texture failed to load" pops up, not allowing me to update normal and displacement maps. I reinstalled all plugins and and CC5 and it fixed the issue for 1 export and then it broke again. The mesh itself gets...More
There seems to be a new bug in 5.06 that happens when I go into the Facial Profile Editor and click the Morph Slider button and start making expression adjustments using morph sliders. Character Creator states that I'm trying to make changes to the overall character shape instead of the expression...More
I’m having a really frustrating issue with the "Create CC Groom Binding" tool. I’m trying to get MetaHuman groom assets (specifically a mustache, but it’s happening with hair too) onto my CC character mesh. Everything seems fine at first: I run "Create CC Groom Binding"*and the strands look...More
Wow, I just figured out that the posetools in zbrush only works while working with a zpr file. I was trying to make it work with a ztl and kept getting the attached image error that would fuck up posetools in zbrush to the point that the file needed to be closed and reopened. And this also...More