991 issues found

0

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Hello,
i make a update cc4 and after
apparition of water tag iray when render in IRAY....More
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  •  525
Bug
Submitted by christophe_cahon

0

Votes
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Suddenly the application can not open with the "instruction at 0x00007ffd3516debb referenced memory at 0x0000000000000000. the memory could not be read" crash message
There is Dump file download link
https://drive.google.com/file/d/1jwYOsDlndvfyRLy2OZvpSAQDP8KRFcmA/view?usp=sharing...More
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  •  536
Bug
Submitted by alex.dai

0

Votes
Active
Dear
It would be very useful if it was possible to render animation (at least from packages) when using Character Creator.
Please consider this....More
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  •  589
Submitted by Raph_Moreira

0

Votes
Active
I've edited my base character with extra bones to be dedicated and labeled "spring joints" I show the result of movement in the attached video by adding joints in key locations.
I further recommend you allow batch import of joints built into the character identified as "SpringJoint" with...More
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Submitted by Ascensi

0

Votes
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It can be hard editing weights with the weight painter especially if you don't have your reference/skin textures showing.. they can often help/remind users where the limits of hard and soft should be - texture borders....More
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Submitted by Ascensi

0

Votes
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After importing a DAZ character, the eyes and teeth will show in the full figure view (F key) but disappear in the head view (J Key).
The head appears correctly after I save and reload the figure....More
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  •  477
Bug
Submitted by animatedbeing

0

Votes
Active
I can create a body motion with facial animation in iC8 and then use it in CC4 but that doesn't help because I'm trying to create and test custom facial expressions.
So this is strange that we can use the facial editor with an existing animation in iC8 but not in CC4.
I'm using spring effects...More
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Submitted by Ascensi

0

Votes
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1. (Not necessary, but recommended) Adjust a character's skin color via CC4 Modify > Skin > Activate Editor > Skin Base > Base Color> Brightness
2. Export as follows FBX > Clothed Character > C4D R19+. I left textures embedded, pose unimportant.
3. Open FBX in C4D (I'm using R.21.207)...More
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Submitted by cudak888

0

Votes
Active
One of the the most amazing things about vertex assignment + physics weights/cloth hybrid is that If you have a slider that shifts the strength from balanced (vertex assignment + Soft cloth) then shift it completely to soft cloth, then all those pieces can fall! So imagine hair suddenly fall...More
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  •  571
Submitted by Ascensi

1

Votes
Active
Example:
Steps to reproduce this error:
Launch Character Creator...More
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  •  508
Bug
Submitted by jovihengzh