985 issues found

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I receive this message when trying to publish my content pack to the marketplace. This message is about as useful as a generic "check engine" light in your car. It would be FAR more useful if it listed the missing files so I could at least identify them.
Additionally, it would be nice of...More
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Submitted by jeff.davies

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Free items from the store are not appearing on the software. Nothing happens when pressing download from inventory on the website....More
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Submitted by versedflame

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Change the A-pose of Character creator in the timeline to be consistent with how it looks in Zbrush when using GoZ. (the palms and fingers should be flat). Also there should be 'bind pose" content ready to deploy within Character creator, that is consistent with how it looks when exported to...More
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Submitted by davidmaximo

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Hello,
Is it possible to mirror an asset so that I can use it on the Left side of my character instead of the Right side? I know it can be done by converting an asset to hair, but that's cumbersome....More
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Submitted by gamehatchers

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This issue is about educating creators to teach proper method to remove parts that would otherwise be impossible to hide if the creator tries to sculpt it down to nothing either externally or natively. I also wanted to point out this bug when using Edit proportions with scale then for whatever...More
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Submitted by Ascensi

6

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I use CC characters in Blender, and it's a huge pain to setup corrective shape keys for joints. While CC's default weight paint is better than Auto-Rig, it's still not realistic without substantial corrective work. CC already provides those sliders, why not let users use them in Blender by...More
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Submitted by path.to.the.future

8

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glTF has seen wide adoption across the industry with many large companies and game engines adding import and export support in recent years: https://www.khronos.org/gltf/#gltf_ecosystem
This would also be optimal for exporting the PBR textures and settings of the character, because FBX does...More
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Submitted by DialogueTrainer

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Hi, now that Genesis 9 is out, I would love to see support to import Genesis 9 characters using the Transformer Function.
Thanks :)...More
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Submitted by wintoons

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SkinGen 4-in-1 を購入したのですが、CC4で使えず、下記のメッセージが現れます。
texture file(s) failed to load. Please check whether the file(s) exist.
テクスチャパスがDドライブからになっているためか、テクスチャが剥がれます。...More
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Submitted by aken6293

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When working with accurig and custom characters it would be great to be able to snap eye bones to the center of the eye geo
facial set up is currently a pain point in the accurig pipe line -...More
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Submitted by jamie3d
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