172 issues found

1

Votes
Active
Ever since installing the 4.01 update, Character Creator freezes and then crashes when opening a Windows Load/Save Dialogue box.
It seems to happen about 95% of the time. When I updated CC4, the first time that I went to Create->Accessory, I noticed that the window was showing files as "Large...More
  •  2
  •  1776
Submitted by CangridHoss

3

Votes
Active
new for update to CC4, goz for CC3 doesn't seam to work anymore. where I can download of install new goz for cc4 ?...More
  •  2
  •  465
Submitted by minhdt

0

Votes
Closed
I did this using the latest CC4, following the tutorial and the instruction form here, but the pipeline did not show up on CC4!
What could be the cause?...More
  •  1
  •  58
Submitted by tokyozyouhou

0

Votes
Active
I have created a character and optimised it to an ActorBUILD. I have applied a simple idle motion and attempted to export to FBX. It only exports the Mesh and fails when I include the motion as well. The same CC3+ character (the back-up) will export the mesh and motion fine with exactly the...More
  •  1
  •  65
Submitted by leeprobert

0

Votes
Active
Steps.
1. I had both zbrush 2023, 2024 and used cc4 trial. -> has no problem
2. I deleted zbrush 2023 and bought cc4(uninstalled trial)...More
  •  1
  •  115
Submitted by hyunsik712

0

Votes
Active
I just updated CC to 4.4 from 4.3. Now when I load a custom pose onto a character I created, and export an OBJ for accessory modeling, it's exporting the models (OBJs and FBXs) with a slight rotation on the Z (see Blender image attached). I've checked the poses in CC4 (Edit Pose) and there...More
  •  1
  •  74
Submitted by barry_zundel

0

Votes
Assigned
1. I'm sending character from CC4 with Face Tools plugin with all the basic options. (I've tried it with cc3_base_plus and Kevin)
2. It comes into Zb upside down with -Y and -Z coordinates. I'm not sure if it is unintended, but may be the cause.
3. All maps (including applied as a "detail...More
  •  1
  •  73
Submitted by kakochka

0

Votes
Not a Bug
CC4.4 头部增生骨头,比如耳朵这些元素,之前在非标准角色转换前可以设置为弹性骨骼,现在更新到cc4.4,在非标准骨骼映射之前可以设置弹性骨骼,但是设置后转换成非标准角色,角色不能使用。
现在非标准角色转换,头部弹性骨骼不能设置了,设置了角色报错。...More
  •  1
  •  131
Submitted by 814395235

0

Votes
Not a Bug
Steps to reproduce issue:
Launch CC4
Open default project (talking Kevin for example)...More
  •  1
  •  148
Submitted by Choppedpotatoes

0

Votes
Released
I create my character "Kevin" in character creator.
Use skingen to set to 4K
Export head mesh to metahuman...More
  •  1
  •  140
Submitted by johnsongaric1
1 ... 2345 6 78910 ... 18