First problem: It is not possible to import BVH files directly into CC4 as it was with 3DX. That means in order to create a custom profile we still need to use 3DX, or convert it to FBX outside of RL products. Example, is resent attempt to convert a huge library of Dataset BVH motions....More
I tried to load 4.11 created CC3+ character files on 4.2, but it always crashed. Then I set up my character from scratch (using GoZ and custom textures) in 4.2 and it crashed again when I added displacement maps to the body. Tried again after the 4.21 update, but it still crashes when adding...More
1. Save a DAZ Studio G8 character in FBX format 2. In CC4, click "Transformer/CC3+" then "Advanced" 3. Bake the textures for the character at 4096...More
Since I updated to 4.2 the clothing skin weights seem to be bugged. The default shape of the clothing is always in A-Pose (not the ones that are available to use as poses but that weird one that has the legs close to each other, which is used with GO-Z). So when I try to paint weight, the...More
So, I've added a wrinkle map (Deep_Bulky from the paid pack) to my character, edited a few settings in the wrinkle editor, and it works fine in animation mode in CC4 for a couple frames, but then it gets weird. See picture. Also renders weird, and then it stays weird until I deactivate the...More
Steps to reproduce the issue: 1. Export a character from Character Creator 4 using Full Base (do not check "Convert Scene"). 2. Import it into Unreal Engine using the official CC Auto Setup plugin....More
Hi, I'm trying to get to the Native Morph Slider, as seen in this video here: https://www.youtube.com/watch?v=eW3CKACbo_4&ab_channel=Reallusion It seems that this entire section is missing from my modify panel. The icon for this is in the the bottom left of the Facial Profile Editor, but...More
Hi! Just before updating to CC4.02 I had no problem importing into CC characters and assets previously modified in Blender. Right after the update, CC is not able to handle any fbx from Blender and it crashes during the process (FYI I'm using the official bridge plug-in). So the files that...More