Changing the arm (Std_Skin_Arm ) color (Diffuse color) for a CC3+ character changes Std_Eye_R. Changing the Std_Eye_R changes Std_Skin_Arm . Changing colors for in Diffuse color for legs, head body=no problem....More
Hello! I've enjoyed using CC# and now CC4, but I do have some issues with the shaders on import. All of my clothes and accessories work fine, but the CC Base Body model ends up with misaligned shaders. Some of the materials are correct (e.g. Head, Eyes), but others have to be offset on all...More
I would like to suggest a table of shortcuts for the Headshot Help. Was not able to find "shortcut" or "shortcuts" in it. Somewhere in the videos i remember shortcuts like shift+q for example were mentioned, but a list of them in the help would be faster and easier to go through....More
I notice I can make 3d from a frontal picture. This is super. However, how about those of us who wants to be accurate. Can Headshot allow for more accuracy by aligning front picture with left/right picture and 45 degree picture? This feature would allow for less adjustment and manual fixing...More
I don't know if this is an issue... but it is still very annoying. Let's take a simple example: I have a cap that I keep in "accessory" mode. I save it in my "content" and indicate that it is a head accessory (of course I have attached my cap to the head bone). So far so good, however... if...More
CC4 crashes when I try to import my mayaFBX Character with arkit. I can import it into iclone 8/Unity/Blender no problem, but its not set up. But when I try to import into CC4 it crashes everytime. How do I fix this?...More
I've been trying to make muscular characters in CC. But for some reason, the upper arm, particularly the bicep, is twisted. Instead of the bicep flexing at the top of the arm, it flexes in the middle. The more muscular the character, the worse it looks!...More
Hello, i would like to bring this issue back up because its not been answered properly. As far i understand , the user asked why his char does not appear in the pose that he had previously stored into his library/iavatar (not the project file !) https://www.reallusion.com/FeedBackTracker/Issue...More