550 issues found

0

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I added the character "Strong Female" to a Project and then applied a hair from the Party Fun Pack. CC3 crashed to the desktop.
The link below contains the Crash Dump, CC3 Temp files and the DXdiag.txt
https://www.dropbox.com/s/hoh5f5xj7313a00/CC3-RC1%20Crash.zip?dl=0...More
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Submitted by wires

0

Votes
Released
I have an INTEL i7 7700 CPU 4Cores 32Gigs running on Windows 10 64 bits with an Nvidia GTX1080Ti card and 2 fast solid state drives.
CC3 = 1 minute 17 seconds (77 seconds) to open
iClone 7 = 12 seconds to open...More
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Submitted by DroneMaster

1

Votes
Not Reproducible
-Import any obj or through transformer , transfer weight skin and conform .
- save option grey out on custom
was working fin last night i'm in Europe...More
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Bug
Submitted by jackburton09_67

0

Votes
Released
CC3 Pipeline crashed on exit each time if I create custom body morph. Morph includes both mesh and bones adjustment.
Source - Neutral CC3 character (base).
Target - iAvatar file....More
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Submitted by Vit3D

0

Votes
Released
Issue
When CC3 opens (or after pressing new) there is always a window saying..... (pic)
But, there is no old CC1, because it just start openning new CC3 basic female character. But, nevertheless you have to press YES or CANCEL, beecause third option MORE tells you that you should supposedly...More
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Submitted by Zkeko

0

Votes
Released
Hello, I have noticed that when exporting to Unity and I set the export option on my character to Merge Material (I use by type), that it does not add an alpha channel to the texture and causes the eyelashes to show up as either white or black in the game engine depending on the character....More
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Submitted by chadfranklin47

0

Votes
Released
I just purchased Magda 3D realistic head scan and her morph is not working. I followed the tutorial and dragged her head onto the base character and hit OK in the pop up with everything checked, the head is now the base male/female head with low quality textures. As you can see the attached...More
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Submitted by Dorothy Jean

0

Votes
Released
To reproduce:
1) Export a G8F character with hair from Daz.
2) In CC3, open the Transformer tool and choose the file exported in step 1....More
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Submitted by Hookflash

0

Votes
Assigned
Greetings,
If to export avatar to FBX and then import it back (without any changes) position of all bones in imported model will be different from original.
For example position of Hips bone for CC3 Neutral character is:...More
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Submitted by Vit3D

0

Votes
Released
Creating a new accessory for:
https://sketchfab.com/3d-models/early-medieval-nasal-helmet-a2eb9626031e4ed28445d1229afd3b48
CC3 -> Create Accessory...More
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Bug
Submitted by tim.bradbury
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