570 issues found

1

Votes
Assigned
Originally I noticed that eyes imported from Daz3d with larger eyes did not fully close. I attempted a test with the default model and noticed that if the eyes are larger than normal, even with the base mesh, it will not fully close. This should be considered a bug if the base mesh is having...More
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Submitted by skwiggs1983

1

Votes
Not Reproducible
hi just tried my cc3 morphs on cc1 character base they work , but the eyes and mouth don't scale with the morph?...More

1

Votes
Not Reproducible
hi , i have been trying import high heel shoes from DAZ via FBX into CC3 in their correct foot pose, but the shoes always import flat footed, which distorts the shoe, is there a fix to this please?...More

1

Votes
Assigned
The DAZ Genesis 2 characters that I have attempted to import to CC 3.03 have catastrophic errors in the eye rigging and are thus unusable.
Steps
1. Export DAZ Genesis 2 base male with CC3 t-pose set to FBX using Binary 2012 settings as described in the manual....More
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Submitted by eternityblue

1

Votes
Not Reproducible
totally pissed off your character creator only does half the shit you state it does and that's if you can get it to work, the goz carrying textures imprinted onto the polys, which is a total nightmare, it exports the eyes and teeth to a position below the feet, which is of no f***ing use what...More

1

Votes
Assigned
Whenever I load up Character Creator (either 2 or 3), there's a constant 1-second stalling/freezing every 5 seconds. Doesn't matter what I do, whether it's hovering over icons, the figure, or accessing menu items. It's so bad that it makes the program unusable.
I've discovered that first disabling...More
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  •  753
Submitted by BrentCherry

1

Votes
Not Reproducible
The problem exists in 3.02 but not in 3.01.106.1. If I save a head in iClone, then apply it to a CC3 character and create a morph. The morph will not be created correctly. Please fix. This is not an issue with 3.01, using exactly the same assets.
This is important for my workflow as I have...More
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  •  755
Submitted by anandadivine108

1

Votes
Not Reproducible
-Import any obj or through transformer , transfer weight skin and conform .
- save option grey out on custom
was working fin last night i'm in Europe...More
  •  2
  •  1067
Bug
Submitted by jackburton09_67

1

Votes
Assigned
When saving a project, the file appears in the Content Manager, but the filename does not appear in the title bar, only a "*". See attached screen shot.
A "*" WITH a filename indicates that the file needs saving, but this useful feature is now not available because the "*" (without a filename...More
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  •  794
Submitted by animagic

1

Votes
Not Reproducible
There are SO many errors with using the ini file in Transformer -- had I known there were going to be this many, I would have advised you not to implement this. Many, many folks are complaining to me privately and I don't know what to tell them.
Here are two files that will crash CC3 when...More
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  •  691
Bug
Submitted by Kelleytoons
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