1078 issues found

0

Votes
Released
Using the Transformer ini file, the Daz glossiness/specular/roughness maps need to be inverted and reduced 18% (at least those are the settings you use when you import via XChange and/or load all textures and the maps are identified as coming from Daz). Right now they are coming in as is,...More
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Submitted by Kelleytoons

0

Votes
Not a Bug
Create a new project using Unreal Engine 4.27 and put the Auto-Setup shaders in the project. The hair shader shows up black.
Bug reported on support ticket 208796...More
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Bug
Submitted by nem3d

0

Votes
Active
For pro VFX and film users, iClone 7 and CC3 has come quite far over a two year period, well done to the dev team, Digital Humans is one of the most difficult challenges in the 3D world.
The software gets so much better with each release and update, apart from one thing. The HAIR. After testing...More
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Submitted by Europafilms

2

Votes
Assigned
Bottom line is, that Shoes (specially High Heels), which were created before the latest release do not fit/conform well and despite strong effort to fit them in CC, they require fitting, rigging and weighting all over again in an external app on a new CC3+ Base.
Trying to convert CC1/CC3 Base...More
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Submitted by 4u2ges

0

Votes
Closed
Tried to open CC3, as the program opens I click on the screen and the program does not respond. Indicator spins and has to be closed down. This is using the default files when opening. I am using Nvidia driver 456.38....More
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Submitted by Thorcarter

2

Votes
Active
Creating custom morphs is essential for good game characters. The Morph Creator/Editor makes this possible in iClone, but is missing in CC3. Adding the Morph creator to CC3 will remove an unnecessary step in the game character flow. Making presets of morphs would also be a great adittion. Ex...More
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Submitted by Attensi AS

0

Votes
Not a Bug
How can we import hair as an obj now?
i tried also as an fbx but says that its missing the root bone. i dont know how to fix this? any suggestion?
please help. thank you...More
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Submitted by ahingel

1

Votes
Active
It is great as-is having the ability to one off bring in your Daz characters to a CC base....amazing!
But what would be even more incredible is if you could have all the maps for a character converted in one full swoop if you wanted, thus being able to later pick and choose which texture you...More
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Submitted by TonyDPrime

3

Votes
Active
When using the CC3 smoothing, it doesn't keep the information when exporting it as an .FBX. It would be nice to have a smoothing option that lasts outside if the Reallusion suite....More
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Submitted by cocokins

0

Votes
Not a Bug
So, i just open new project, add stock shorts, when in Scene tab click to "Show" button and i see, that avatar lose some meshes.
The same problem if you add a full-body dress - the avatar will lose most of the back and belly meshes.
Most likely, I configured in CC something somewhere that...More
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  •  1629
Submitted by afc_544838