584 issues found

0

Votes
Not a Bug
The routine for creating Morphs Sliders from Blender was robust for years now.
With latest CC release it no longer works (I suspect it would fail with any external 3D app workflow).
Please see: https://forum.reallusion.com/453984/Morph-Sliders-CANNOT-be-Created-Anymore...More
  •  1
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Submitted by 4u2ges

0

Votes
Released
It used to be for the CC3 base characters that you can send non-T poses to Zbrush via GoZ. Now that option disappeared, and it seems to be only a thing CC3+ characters can do. I don't see why you removed the option for non-converted characters. Especially since there's no easy way to batch...More
  •  1
  •  1147
Submitted by davidmaximo

0

Votes
Not a Bug
Michael 4 does not import whit transformer 3.3+, it does when you select 3.3...More
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  •  646
Submitted by Rottadamic

0

Votes
Assigned
rl sould take a look at the female athletic texture 3.3+ ( I tried out a few, sofar this one is a fail )...More
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  •  832
Submitted by Rottadamic

0

Votes
Not Reproducible
I never used to have this problem, but lately, when I try to import my characters from daz3d, CC3 loads a previous character that I had imported, with the clothes, and then overlays the new character clothes on top, and the tongue sticks out of chin.
I cannot seem to figure out the issue....More
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Submitted by jeremylwande

0

Votes
Released
When I transfer models from DAZ to Character Creator, I always get seams. There seems to be a problem with the creation of the normal maps....More
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Submitted by Mikay²

0

Votes
Not Reproducible
For some reason, even after installing and re-installing Iclone 7.73, My Character Creator 3 now says...
"Load GUI Failed. Please Reinstall Iclone 7"
"Load Language File Failed. Please Reinstall the program CCContentManager2"...More
  •  1
  •  1131
Submitted by johnnieraytimmons

0

Votes
Not Reproducible
My project used Headshot and base content modified through the appearance editor and morphing. Once I was happy with the overall appearance I converted the model to the Game Base Model and manually reduced hair and clothing. When I use the pipeline extension to export to Blender the textures...More
  •  1
  •  753
Submitted by GG2020

0

Votes
Not a Bug
***Your recommended solution does not work, see attached images, the problem is with the Genesis 3 figures, not Genesis 8. Please use Genesis 3.***
Hello, I have a problem of importing the Genesis 3 figures in CC3. The pupil appears separated from the cornea, and that takes away the character...More
  •  1
  •  688
Submitted by Veneris

0

Votes
Not a Bug
Using the default settings for UE4 mesh exports I'm getting incorrect results. Character mesh does not line up with skeleton. The process was working fine until I tried using the InstaLOD for the first time. Default pose applied to character upon export.
Using the trial version....More
  •  1
  •  816
Submitted by micahpharoh
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