Votes
0
Product:
Character Creator 3
Version:
3.22
Status:
Not a Bug
Issue 6918
Eyes problem in Genesis 3 figures when importing (2).
***Your recommended solution does not work, see attached images, the problem is with the Genesis 3 figures, not Genesis 8. Please use Genesis 3.***

Hello, I have a problem of importing the Genesis 3 figures in CC3. The pupil appears separated from the cornea, and that takes away the character's realism. I have many Genesis 3 figures that I bought for my project and I would like to use them in Iclone. But I need to solve this problem first in CC3.

I would like you to help me correct this problem, what can I do? I used Advanced and Bake Textures.

Thank you.
OS: Windows 10
Attachment:
  • 2.png
  • 1.png
  •  1
  •  450
Submitted byVeneris
1
COMMENTS (1)
Feedback Tracker Admin
Hi Veneris,

I've checked G3F character in Daz, and turn off SubDivision Level.
I got the result like attached image G3F_Daz.jpg.
Then I selected Eyeball in CC, and entered Edit Mesh mode, as you can see G3F_CC.jpg, some vertex didn't set in the right position which same as Daz, this is a root cause.
You can use our Edit Mesh function to adjust vertex position.
Hope this answer will help.

Calvin
Reallusion.
Attachment:
  • AfterAdjust.jpg
  • G3F_CC.jpg
  • G3F_Daz.jpg
1